Interference
StealthInterference is a Stealth Puzzle Platformer with a gameplay mechanic similar to that of Rubik's Cube which lets you modify its levels' architecture. Fast...
A safe-cracker career in the modern world? All these fortified outposts with pesky sensors and robotic security on top? Still you were getting by… until the last botched job. Now the Corporation is on your tail, and only your skills and a huge bit of luck can save you.
Each mission will present you with a completely new procedurally generated level. The generation algorithm we are working on is pretty complex and aimed at building vast, open environments filled with obstacles, enemies and collectibles. One primary objective - find and loot the safe.There are always multiple ways to reach your goals and no pre-designed solutions exist. You are on your own.
Find and grab upgrades for your suit during the missions. Abilities and traits you receive from these upgrades may completely change the way you play the game. Hide in the shadows and climb between the rooftops unnoticed? Break through the walls and take down multiple enemies at a time? Or, may be, rule the cyber-world and exploit your enemies instead? The choice is yours.
The level you are infiltrating is not a decoration but a living, breathing world. Security systems are smart and trying their best to coordinate the defense. Your activity is analyzed and alarms system is trying to adapt to your playing style. Responsive strategy and possible reinforcements will keep you on your toes. Get out alive.
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Alpha prototype gameplay:
Recently we improved a lot in the way our game looks and behaves. Screenshots and video are updated. Check it out!
Our "Coming soon" page is now available on Steam!
Store.steampowered.com
Updated visuals and video on indiedb with the most recent ones as well!
Updated the game's logo and added few new images! Enjoy :)
First playable prototype is released!
Mostly a gameplay part for the hacker class, but enough toys to play around and get a first feel of the game.
Check it out at Wiseman.itch.io
Screenshots and description are updated... big time.
New video post.
In this early prototype we are focusing on Stealth and Hacking approach and hope to demonstrate a few interesting mechanics the player would be able to use.
DevLog entry #3
Tweaking and programming devices
Forums.tigsource.com
First video post: Youtu.be
We've posted a first entry in our DevLog on TIGSource.
It describes our stealth systems with many curious details.
For those who are interested:
Forums.tigsource.com