Rustclad is an interactive 3D world, with lots to see and do. It’s a game about exploration, identity, and customization. It’s a game about perspective, entropy, and adorable little robots. But in its heart, it’s just a good old fashioned adventure game.
We've been quiet lately, mostly on account of our lives being fifteen flavors of insane. But things have begun to settle down and as the summer draws to a close, we’re directing the Eye of Sauron fully back on Rustclad.
We've been focusing our attention on the swampy regions of the island, and wrapping up the last of the needed engine features like character movement and animation. We've even found the time to slip in a few new visual effects, like sun light shafts and cool scene transitions. We've also given Rusty a little headlight to help him out on his adventures, which quite frankly, makes him all sorts of adorable.
Here are a few shots from the swamp. Share and enjoy!
Latest tweets from @skulltheatre
From the Murky Depths of our Minds T.co
Aug 28 2013, 6:31pm
Lets Talk T.co
Jul 10 2013, 5:46pm
We're in the Tubes! T.co
Jun 13 2013, 12:17pm
A New Direction T.co
Jun 5 2013, 7:01pm
The perks of being Indie T.co
May 1 2013, 5:22pm
Thanks Vancouver! (also... robots!) T.co
Apr 22 2013, 5:57pm
Home after speaking at the #fullindiesummit Totally floored by the indie scene up in Vancouver - you guys are the cat's pajamas.
Apr 22 2013, 4:04am
@BriProv Thanks again for inviting us up to Vancouver! We both had a blast. Would do it again in a heartbeat.
Apr 22 2013, 3:50am
@tylersigman Didn't really get that chance to chat yesterday, but it was great meeting you in Vancouver!
Apr 22 2013, 3:47am
We're off to Vancouver! T.co
Apr 17 2013, 1:17pm