Pick up your rifle and join the Green or Grey army in their mission to send the enemy home in a box! RUNNING WITH RIFLES is an open world, top-down, tactical shooter for single player and multiplayer online, that puts you right in the middle of chaos in towns, trenches and forests turned into ruthless battlefields, controlling just one soldier in an army of several hundreds. In a war where men die like flies and endless streams of reinforcements run to fill the void, it takes tactics and marksmanship to capture territories effectively. The open world nature of the game enables you to use a multitude of approaches to help the front line move – it's up to you to shape your role. Experience the complete arc starting as a private hardening into a high ranking officer with a squad under command, arming yourself with a variety of weapons and vehicles on your way to glory!

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Blog RSS Feed Report abuse Latest News: RUNNING WITH RIFLES 0.99 is out now!

1 comment by pasik on Dec 19th, 2014

Hi there!

RWR version 0.99 marks the spot where we consider feature development, and largely content too, complete for what comes to the single player/small scale coop campaign. From this point on, only minor changes will go through into that part of the game, some vehicle texture work, more AI dialogue, tweaking map and campaign win moments, things like that.

RWR 0.99

That means that the campaign is becoming complete with 9 regular maps and 2 special maps for final missions, with the very final mission being introduced in this update. The other major addition this time is the faction specific vehicle models for APC, tank and jeep. Big thanks go to harrified for the two new tank models, awesome work there.

RWR 0.99

Other than those, there have been several fixes, some new support added for stuff specific to the new final mission, and new stuff for modding; see the change log over here.

What's next then? Possibility for remote profiles / profile sharing and online Invasion teamkill penalty mode have been hot topics lately, which I will be working on for the next weeks targeting 0.99.1 update still on this year's side. Minimodes development continues as well, as does the usability tweaking.

In other news, RWR made it to top 100 here in indiedb's own Indie of the Year 2014! Voting is still going on for about a day, so if you haven't voted RWR yet, now's the time!

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May 9, 2013 Running with MP40's Full Version 14 comments

Release 12! - Bazooka and Greasegun now really working! - Flamer! - Wolfslicht! (Figure it out yourself!) - Italy! - Medkits working! - Bodyarmour should...

TraitedRevolution 03

TraitedRevolution 03

Dec 29, 2012 Running with MP40's Full Version 4 comments

Changes: -4 New Weapons (Vintorez, SG552, AKSU, SCAR) -1 New Skin (RedArmy) -Map Tweaked a bit

RUNNING WITH RIFLES Demo Beta 0.76 Linux

RUNNING WITH RIFLES Demo Beta 0.76 Linux

Dec 19, 2012 Demo 0 comments

Single player, one map without vehicles, rank progression capped. Full beta version available in Desura!



Dec 19, 2012 Demo 0 comments

Single player, one map without vehicles, rank progression capped. Full beta version available in Desura!

Beta 0.67 single player demo

Beta 0.67 single player demo

Jun 13, 2012 Demo 0 comments

The demo features the single player mode from the full beta with the second map included, with some weapon, rank and difficulty limitations.



Feb 8, 2012 Demo 2 comments

The demo includes all the features in the full beta 0.4, except online multiplayer. The demo was initially released on September 16th 2011. The full beta...

Post comment Comments  (30 - 40 of 538)
Dasfry Sep 17 2013 says:

Is it possible to enable "Fog of war?"

+1 vote     reply to comment
JackMayol Sep 19 2013 replied:

no but we are considering this option for the future.

+3 votes     reply to comment
TheAngrySalad Oct 11 2013 replied:

That would be amazing!

+1 vote     reply to comment
LaserBurst Sep 9 2013 says:

Release bug-fix update faster please! Disappears graphical effects after minimizing the game.

0 votes     reply to comment
Gn0meSlice Sep 6 2013 says:

Hey, congrats on getting Greenlit, this game really deserves the larger audience of Steam. Will people who bought it on Desura get Steam keys? I know not all developers decide to do that, and that's fine.

+3 votes     reply to comment
JackMayol Sep 7 2013 replied:

sure thing!

+1 vote     reply to comment
JackMayol Aug 24 2013 says:

Hey runners,

a Multiplayer session is planned for tomorrow, Sunday August 25 at 7pm UTC!
Here is a coundown for people who don't want to mess around with different time zones: Itsalmo.st
We will play beta 0.91 which will probably not be released on Desura before monday so if you want to join us, just hop into our IRC channel tomorrow and ask for a download link. For the chat, just go on the official homepage and hit the "chat" tab.
Cya soon!

+4 votes     reply to comment
kevjo35 Jul 24 2013 says:

i have had the demo of this game for the longest time *but for some reason, its uninstalled on my computer* but before i buy it, even tho the game is amazing for singleplayer, does anyone play Multiplayer?

+1 vote     reply to comment
inflamedtruth Aug 10 2013 replied:

imma end up buying the beta so ill have it when it comes out and it wont cost me 15 bucks when it releases and such so ya you got a player in me

+1 vote     reply to comment
plok Aug 10 2013 replied:

even 15 bucks wouldn't be too much in my opinion if you consider the replay value, the multiplayer fun and all the stuff that will still be done until the final version.

+3 votes     reply to comment
pasik Creator
pasik Jul 25 2013 replied:

Mostly there are 10ish dedicated servers up, a few in US East Coast, UK, Germany, Finland, and from time to time unorganized 6-10-player matches tend to emerge, the much I've been following it with Serverlist.modulaatio.com

The organized get-together events usually reach about 20 simultaneous players for about 2 hours.

A handful of people seem to be using this tool Modulaatio.com to track these matches, so they know when to be there.

+1 vote   reply to comment
kevjo35 Jul 25 2013 replied:

so are there still alot of AI players in these matches? i imagine its not just 3 vs 3 with 20 AI on each team....

+1 vote     reply to comment
pasik Creator
pasik Jul 26 2013 replied:

Yea, all servers have plenty of AI as well unless configured otherwise. Invasion servers force players to play on the same faction, while other servers allow PvP.

We tried nearly botless PvP in a 20-player match, it's pretty tight stuff. Just a handful of bots were there to help with temporary unbalanced teams. Would be great to have these up constantly.

+2 votes   reply to comment
kevjo35 Jul 27 2013 replied:

I have been kinda lazy with buying this game lately but i am probably getting it this week, but before i buy it i wanted to know 2 things, 1. how does the stealth system work? do i crawl behind him and he detects me instantly or can i sneak up and melee him? and 2. i saw the Stealth trailer and there were only 2 guys in the beginning....is that something you can set where it is only you and your buddy?

+1 vote     reply to comment
pasik Creator
pasik Jul 28 2013 replied:

1. When the area is not under alert, the AI will basically detect you only if you approach him from front or from sides, so yes, you can sneak up and stab him from behind.

You also lower your detectability by walking, being still, crouching and going prone; the more you trade off agility and movement, the harder it is to detect you. This affects the AI's range and sector of sight in relation to you, which is also affected by the time of day.

2. While we had the server specifically configured for the mission you see in the video, it could've happened in the usual gameplay too. You can, and many times should, attack the other bases by yourself or with your coop buddies while your AI is fighting at the main attack target.

Also it's these non-alerted bases where you tend to find the comms truck or the cargo truck. Destroying the comms truck disables the enemy's commander AI and reduces soldier capacity temporarily, stealing the cargo truck and taking it safely to your armory gives you a hefty resource point reward.

Anyway, yes, it is possible to set it up so that you practically have no AI in your faction by a simple mod. There's also this game mod(e) discussion on the forum Modulaatio.com , shame no one has yet made an attempt to set it up.

+2 votes   reply to comment
kevjo35 Jul 28 2013 replied:

k thanks i am picking this game up tonight or tomorrow afternoon, cheers mate :) P.S. i voted for you on greenlight, you better make it on steam :D

+3 votes     reply to comment
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Running with Rifles
Windows, Linux
Developer & Publisher
Modulaatio Games
Ogre Engine
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Release Date
Released 2012
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519 votes submitted.

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Highest Rated (18 agree) 10/10

This is a great game. I've described it to friends as a combination between General Chaos, Cannon Fodder, a rather obscure but innovative game called Net War and once vehicles are added, even a touch of Warhawk. On top of all of this, the developer is great and really listens to the community.

Jun 14 2012 by gnrlchaos

Tactical Shooter
Single & Multiplayer
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