Pick up your rifle and join the Green or Grey army in their mission to send the enemy home in a box! RUNNING WITH RIFLES is an open world, top-down, tactical shooter for single player and multiplayer online, that puts you right in the middle of chaos in towns, trenches and forests turned into ruthless battlefields, controlling just one soldier in an army of several hundreds. In a war where men die like flies and endless streams of reinforcements run to fill the void, it takes tactics and marksmanship to capture territories effectively. The open world nature of the game enables you to use a multitude of approaches to help the front line move – it's up to you to shape your role. Experience the complete arc starting as a private hardening into a high ranking officer with a squad under command, arming yourself with a variety of weapons and vehicles on your way to glory!

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Beta 0.93 Beta 0.93 sneak peek Beta 0.93 sneak peek
Blog RSS Feed Report abuse Latest News: Running with Rifles 0.93 is out!

7 comments by pasik on Dec 21st, 2013

As said a few weeks ago RWR 0.93 was coming in a few weeks and now it's indeed here! Most of the crucial changes were covered that time, go check it out if you're eager for a refresher. A cleaned up and probably incomplete change log can be seen here.

Beta 0.93

On other news, my Mac mini has finally arrived, so completing (read: starting) the Mac port gets closer every day. We're also preparing a new demo, so if any of you, the beta-testers, stumble on any crashes or critical launch issues, would be gold for us to know about it. We of course know each and every other bug the game has, so we'll process the other bug reports a bit later, obviously they are welcome too :P Just stop by at the forum and speak your mind!

Any feedback on the current state of campaign would also be highly useful for us. We've obviously played the game for a long time, and to keep the campaign challenging for us, it can become unbearable for newcomers. Campaign difficulty settings are also coming, but aren't there yet. We haven't finished balancing the campaign, far from it, and especially the maps you see in the later phases might be a bit so-so in terms of balance, depending on which route you take. Also writing (faction, map and base names, dialogue, item naming and descriptions) can be considered placeholders at this stage, that is something we will start working with with a clearer mind for the Steam Early Access.

Speaking of which, RWR Steam Early Access release should soonish follow the release of the demo, the biggest time sink being the promotional video. The last ones are starting to look dated by now so we've got to step up in that department as well.

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RUNNING WITH RIFLES Demo Beta 0.76 Linux

RUNNING WITH RIFLES Demo Beta 0.76 Linux

Dec 19, 2012 Demo 0 comments

Single player, one map without vehicles, rank progression capped. Full beta version available in Desura!



Dec 19, 2012 Demo 0 comments

Single player, one map without vehicles, rank progression capped. Full beta version available in Desura!

Beta 0.67 single player demo

Beta 0.67 single player demo

Jun 13, 2012 Demo 0 comments

The demo features the single player mode from the full beta with the second map included, with some weapon, rank and difficulty limitations.



Feb 8, 2012 Demo 2 comments

The demo includes all the features in the full beta 0.4, except online multiplayer. The demo was initially released on September 16th 2011. The full beta...

Post comment Comments  (280 - 290 of 534)
Rohkmer Oct 22 2012, 4:19am says:

I just bought this game, its currently downloading, just wanted to know (ill still love the game anyway) whats the online community like in terms of numbers? im not even entirely sure how the multiplayer works (as i said, the game is currently downloading :p) and what is lag like? Would just be interested to know, im still going to play it :D

+2 votes     reply to comment
pasik Creator
pasik Oct 22 2012, 10:49am replied:

Lag depends highly on which server you play on. The current 2 official 24/7 servers are located in Finland and US East Coast, I happen to get 14ms to the first and 140ms to the second. To me 140ms seems highly enjoyable, vehicle steering starts to be rather clunky at that point, but better just pick another seat and let someone else do the driving :)

At times, there are also a few dedicated servers in US West Coast, i'm getting over 200ms lag there which starts to affect the way to play the game, e.g. you need to shoot in front of others to make actual hits. While it definitely isn't out of question to play with over 200ms lag, it's certainly not ideal.

+2 votes   reply to comment
plok Oct 22 2012, 7:39am replied:

Hi Rohkmer,
the online community isn't very big yet for now. There a often a few guys playing online but rarely more than 3-4 at the same time for now.

+2 votes     reply to comment
pasik Creator
pasik Oct 22 2012, 10:42am replied:

We'll be calling in players for another big match soon, we'll keep you posted

+2 votes   reply to comment
Rohkmer Oct 23 2012, 3:44am replied:

Hey thanks guys, yeah ive been playing this non stop for like 8 hours now, and im having a lot of fun. I did check the server list, and there were, as you said Pasik, those two US and finland servers. I live in australia, so i doubt my ping would be ideal, so i havnt tried playing online yet. And when i did check, there was one player on each server, so i decided it wasnt worth the lag. In any case, the game is a heap of fun, and ill probably check out the multiplayer soon.

Also, on a sidenote, why a server based in finland? seems a bit random haha

anddddddd on a side side note, where can i find (if there is) planned features for the finished game. Forum, im most guessing?

(apologies for the wall of text :p)

+2 votes     reply to comment
JackMayol Oct 23 2012, 6:49am replied:

Hey Rohkmer,

the server in Finland is the first official server (Pasik's Laptop running at his home).
For the features and stuff you might check the official homepage about section, it helps sometimes :p ( Modulaatio.com ), as long with the Tutorial ( Modulaatio.com ).
There is also a tool that allows you to be informed how many players are online ( Modulaatio.com ).
Would be cool if you could tell us what ping you have to the US and Finland server, as the aussies actually aren't the smallest RWR community out there.

+2 votes     reply to comment
Rohkmer Oct 24 2012, 6:14am replied:

Hi jack, thanks for the reply! :D

Ive just played on the US server, and im not sure what my ping is (dont know how to check) but it is definatly playable, will all guns except the sniper being very non laggy. only with the sniper do i notice bullet lag, resulting in having to lead targets a bit more.

I havnt tried the finland one, but thats EU, so it will be much greater lag i would suspect.

Also, just a question, if you have played on the US server, does it change map? the game i was in, we'd just won, but the server restared, no map change. It was the winter map

+2 votes     reply to comment
JackMayol Oct 24 2012, 7:06am replied:

Hi Rohkmer, a mapcycle isn't implemented yet, it has to be done manually. Of course this will change one day (dedicated servers don't exist for so long yet). For the ping, you can press "DEL" (scoreboard) and you'll see your ping on the right side.

+2 votes     reply to comment
soldierss666 Oct 20 2012, 5:01pm says:

There's a crash that bugs me the F*** off, basically i go to servers list, nothing show up so i refresh about 30 times until it show up, join a game then insta-crash.

+2 votes     reply to comment
pasik Creator
pasik Oct 20 2012, 6:06pm replied:

Does the crash say anything about a crash dump? If it does, you could locate the crashdump and send it to pasi.kainiemi@modulaatio.com, I'd take a look at it.

If it says something about a log, I'd be interested about that log too, the location is told on the crash dialog.

+2 votes   reply to comment
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Running with Rifles
Windows, Linux
Developer & Publisher
Modulaatio Games
Ogre Engine
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Release Date
Released Jun 12, 2012
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512 votes submitted.

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Highest Rated (18 agree) 10/10

This is a great game. I've described it to friends as a combination between General Chaos, Cannon Fodder, a rather obscure but innovative game called Net War and once vehicles are added, even a touch of Warhawk. On top of all of this, the developer is great and really listens to the community.

Jun 14 2012, 7:45am by gnrlchaos

Tactical Shooter
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