Rune is a third person action, combat, and adventure games with strong themes from Norse mythology. You play a young Viking trying to uncover the mysteries around recent attacks on your village. The game is played from third person perspective to make the melee combat with a huge variety of weapons more fun, as well as giving you a chance to fully appreciate and explore the complex world.

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Constructing a Basic Map - Part 1: Making Rooms

Constructing a Basic Map - Part 1: Making Rooms

Level Design/Theory Tutorial 0 comments

Unlike most tutorials that tell you how to build a room, and then leave you to your own devices, this tutorial is actually several steps. It will take...

All About Movers - Part One

All About Movers - Part One

Level Design/Theory Tutorial 0 comments

It's not difficult to make a basic mover, like a simple door or lift, but you can do so much more with movers. This tutorial by Lode will teach you everything...

Surface Properties

Surface Properties

Mapping/Technical Tutorial 0 comments

This tutorial will explain the settings in the surface properties window in as much detail as possible. Author: Markus "Brother Kane" Hölper

Making a Basic Sky Box

Making a Basic Sky Box

Level Design/Theory Tutorial 0 comments

The Skybox is one of the most important elements to making outdoor maps. Kid Ying's tutorial gets you through the basics of creating one. Author: Kid...

Major Additions to RuneEd - Introduction

Major Additions to RuneEd - Introduction

Level Design/Theory Tutorial 0 comments

Written by Dave Halsted, a level designer at Human Head Studios.Following is an extensive reference list of additions we have made to UnrealEd with Rune...

Beginner FAQ

Beginner FAQ

Other Tutorial 0 comments

Have a quick question about RuneEd? We've pulled the most frequently asked questions from the RuneGame.com Editing for Newbies forum. Check here for some...

Adding Theme to Your Level

Adding Theme to Your Level

Level Design/Theory Tutorial 0 comments

Want to make your Rune maps stand out? Why not create a theme for it that no one else has done? In this interesting overview, SoulSaver shows you how...

Editor Overview

Editor Overview

Level Design/Theory Tutorial 0 comments

This tutorial goes over all the editor buttons and their functions - plus some Do's and Dont's. Author: Daniel "RunicPagan" Kendrick

Coding Decorations

Coding Decorations

Client Side Coding Tutorial 0 comments

Goblin of Truth Tutorial - Ever wanted to know the future? Author: Charles "MrBlonde" Palmer

Overview of Rune Mapping

Overview of Rune Mapping

Mapping/Technical Tutorial 0 comments

Overview of Rune Mapping Author: Fusion menjin.org/runeed

Picklock tutorial:

Picklock tutorial:

Thieves Guild Other 0 comments

Our picklocks are different from other picklocks that you may have seen in other games so we decided to make this tutorial. We hope this tutorial will...

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Rune
Platforms
Windows, Mac, Linux, PS2
Developer
Human Head Studios
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Homepage
Runegame.com
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Popular Tutorials
Making a Basic Sky Box
Making a Basic Sky Box Basic Level Design/Theory
Constructing a Basic Map - Part 1: Making Rooms
Constructing a Basic Map - Part 1: Making Rooms Basic Level Design/Theory
Overview of Rune Mapping
Overview of Rune Mapping Basic Mapping/Technical
Beginner FAQ
Beginner FAQ Basic Other
Surface Properties
Surface Properties Basic Mapping/Technical
Coding Decorations
Coding Decorations Basic Client Side Coding
All About Movers - Part One
All About Movers - Part One Basic Level Design/Theory
Editor Overview
Editor Overview Basic Level Design/Theory
Picklock tutorial:
Picklock tutorial: Basic Other
Major Additions to RuneEd - Introduction
Major Additions to RuneEd - Introduction Advanced Level Design/Theory
Tutorial Areas
- Client Side Coding
1
- Mapping/Technical
2
- Level Design/Theory
6
- Other
2