The RUN alpha 0.1 download. We hadn't planned to release this but we feel you deserve it. It'll be full of bugs and lacking in gameplay but we have suffered...
RUN is the feeling you're being watched, the feeling of dread, that bad dream you can't shake. It's just you and him- RUN! This game will be in an N64 style (low poly!)
For some time now, Akkail games and Pantomorphic software have been working on a follow up to 'Run: Classic'.
It should have been fairly obvious when Pantomorphic added the 'classic' sub-title that they were planning something and it has finally come to be- RUN!
Showcasing an entirely new engine, RUN will have full 3D graphics (although, Akkail have promised to keep the 3D stylised so as not to completely remove itself form the original) and will even promise to better the scares of Run: Classic.
Here's a peak at the new game.
Although Akkail have announced the new game and have shown images and even a gameplay video, they have refused to show or comment on the monster.
We'll just have to wait for the release and, if all goes well, the release date will be announced soon.
Not long until February.....exciting!!!
Dec 12 2014, 9:01am by akkailgames
Akkail Games are officially on Instagram! No photos have been uploaded on to it, but don't worry, they will come!!
Nov 21 2014, 11:22am by akkailgames
If 80 people bought Battle Pong, we'd be able to make mobile games... Anyone have 80 friends with £2.50 spare?
Nov 9 2014, 4:09pm by akkailgames
We have good stuff... Soon.
Nov 9 2014, 11:11am by akkailgames
The next version of Battle Pong will be 1.0, the game's first major release. It will even have a trailer!
Oct 31 2014, 3:50pm by akkailgames
I am working on Run 2 now. I have added a new game element that is genuinely freaking me out.
Oct 30 2014, 12:09am by pant0m0rphic
0.5 fixes that really annoying crash most people were getting.
Oct 27 2014, 11:51am by akkailgames
We've just pushed Battle Pong 0.4 to Humble Bundle. It should be availible within the next two days. Itch.io customers should get it today.
Oct 27 2014, 11:24am by akkailgames
Still working on Decimated. Getting some help from @AkkailGames
Oct 8 2014, 1:34pm by pant0m0rphic