Dec 3 2011
A brief overview of what we have been doing over the past couple of months.
2 months of silence
Aug 12 2011
After a short break from development we are back into the swing of Rouge development. This update shows a few re-designed rooms from level one. Enjoy.
back in the swing of things!
Jul 23 2011
This update is not entirely about the creation of the chalkboard - in spite of the title - it more about how a second re-inventing session on the first...
from "back to the drawing board" to "what a lovely drawing board!"
Jul 25 2011
A short news update based on the recent completion of the first level of Rouge!
level one - design done!
Jul 24 2011
This update is primarily about why we have so many chalkboards in the first level and their purpose.
more signs... why?
Sep 1 2011
You could say we've been slacking off recently - and if you did you would be correct. This post will explain the delays as well as what to expect in the...
Sep 19 2011
The first post from Thoughtwire co-founder: Connor
the first post from connor.
Jul 25 2011
This is a post about how the game used to look a long time ago when it began.
the old days
Oct 2 2011
After long hours of work, we have completed: The ThoughtWire Software website, the Rouge teaser trailer and done some work on Rouge. Enjoy!
thoughtwire software site & teaser trailer: yeah!
Sep 26 2011
A look at recent news, deadlines and influences. As well as a few bits of new 3D media.
very british influence!
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