Rotion is a challenging, addictive game where the aim is to clear shapes by getting to the middle and popping them. Relax in free play and Single, explore the Campaign, play against your friends in Splitscreen, or take on Survival and see how long you can last...

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Alpha 1.5 is now available on all 4 platforms (Windows, Mac, Linux 32 and Linux 64).

Here's the changelist:

  • Added new level editor
  • Added new AI shape: pulsers
  • Added nicer effects on some powerups
  • Added auto-search for assets folder when it can't be located
  • Added vertical sync option to menu
  • Added achievement for popping an imploder straight away
  • Added about a year's worth of SFML updates
  • Added new music track
  • Added better random AI generation
  • Added visual aim assist helpers
  • Fixed crash on pressing cancel in the 'unsafe close' dialog
  • Fixed various shader problems on each platform
  • Windows: fixed taskbar icon
  • Linux: fixed input bugs in fullscreen & startup dialog boxes
  • Linux: changed vertical sync to default to on
  • Mac: released first build

See below for cross-platform goodness ;)

And here's a video of the new visual assist in this release:

I hope to start rounding things off and finishing the campaign from now on!

Rotion's new and improved Level Editor

Rotion's new and improved Level Editor

News 1 comment

Since porting Rotion to C++ (+Linux), it's been without a level editor. Until now!

Rotion demo 1.1 now available

Rotion demo 1.1 now available

News 3 comments

I've re-made the demo with the cross-platform code, so now it runs on Windows, Linux 32 and Linux 64.

Rotion 1.4a (Windows) now available

Rotion 1.4a (Windows) now available

News 0 comments

It's been a busy few months! I've now uploaded the new C++/SFML version of Rotion to Desura for alpha players.

Rotion: First footage of C++ version

Rotion: First footage of C++ version

News 8 comments

It's going well! Three of five gametypes are fully playable.

Post comment Comments  (140 - 141 of 141)
DELTΔ
DELTΔ

haha looks really cool tracking
p.s. what engine/language was this programmed in?

Reply Good karma Bad karma+1 vote
novemberdobby Creator
novemberdobby

thanks, it's in C#/XNA.

Reply Good karma+3 votes
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Rotion
Platforms
Windows, Mac, Linux
Creator
novemberdobby
Engine
Custom
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Rotiongame.com
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Highest Rated (3 agree) 10/10

i liek gam

Aug 7 2011 by BackwardSpy

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Arcade
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Abstract
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Indie
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