Rotion is a challenging, addictive game where the aim is to clear shapes by getting to the middle and popping them. Relax in free play and Single, explore the Campaign, play against your friends in Splitscreen, or take on Survival and see how long you can last...
At last! A new alpha is here, which marks Rotion's Mac debut. Also included: the new level editor, AI improvements and various fixes.
Since porting Rotion to C++ (+Linux), it's been without a level editor. Until now!
I've re-made the demo with the cross-platform code, so now it runs on Windows, Linux 32 and Linux 64.
It's been a busy few months! I've now uploaded the new C++/SFML version of Rotion to Desura for alpha players.
It's going well! Three of five gametypes are fully playable.
I'm currently working on porting Rotion to C++, so that Rotion for other platforms will (hopefully) be possible.
Here's a little of what I've been working on (plus video). Also, Rotion was featured on Rock Paper Shotgun!
You can now try out the demo on Desura, and if you pre-order the game you'll be given instant access to the alpha and every future version!
Campaign mode now supports time trials for any level, with up to four medals available for completing a level in the fastest time.
Good news everyone! Rotion will see a Desura release some time in the next few months (including a demo before then).
Rotion was rejected by Valve for Steam distribution - but hopefully it'll have a good chance on Desura.
So it's been a while since I updated. Sorry about that. But, I've now submitted Rotion for Steamworks approval and a fair bit has changed.
Campaign levels now support basic script actions on shape pops, and speed bonuses sometimes give you an imploding shape which sucks in others around you.
The level editor is now in a much more usable state, and the UI has been further improved. Rotion now supports several basic AI types and plays host to...
Updates - progress is now slower since I have a few university projects to be getting along with. However, I've implemented a semi-functioning level editor...
New stuff! Lots of work's been done on Rotion, primarily focused on the menus, options, and gameplay. Full summary is below :D