Rogue Republic is an innovative RTS project developed by a team of independent enthusiasts aimed to bring you a realistic yet intense C&C Generals-styled game you always dreamed about. Do not like C&C F2P for some reasons? Track Rogue Republic! The game will be released in episodes, with each episode bringing you a new campaign of the overall story arc ranging from Russian-Georgian conflict, hypothetical Turkish-Ukrainian war in the near future, WW3 and its falloutic aftermath.

Posted | Game Title | Author
Concept arts update #3
Rogue Republic

Concept arts update #3

Sep 8, 2013 Rogue Republic 6 comments

Here comes another weekly update to unseat you from watching My Little Pony on Youtube.

Change of the ground
Rogue Republic

Change of the ground

Aug 29, 2013 Rogue Republic 17 comments

Sup, guys, due to my personal birthday today I want this update to a bit special. Here are the latest news of ours: - Intermarium faction ~60% completed...

Birthday update
Rogue Republic

Birthday update

Jul 18, 2013 Rogue Republic 2 comments

It's hard to define a precise Birthday date of a project, because there is no single day when you're simultaneously visited by the Muse, you make your...

Concept arts update #2
Rogue Republic

Concept arts update #2

Jul 14, 2013 Rogue Republic 22 comments

Year 2. The EU is on the verge of blockade. Surrounded by hostile fleets of Turan and Iran, the remainder ships of Europe not used in the Baltic and Artctic...

Raw material is raw
Rogue Republic

Raw material is raw

Jul 7, 2013 Rogue Republic 10 comments

Rogue Republic weekly feed is eager to inform that after a traditional summer cooldown (or better to say - sunheat), the work on the project returns to...

Aircraft update
Rogue Republic

Aircraft update

Jun 8, 2013 Rogue Republic 2 comments

Hello everyone in our weekly feed, this time we got a couple of more additions to your airpower inventory. Airforces of Russia and Intermarium now got...

Concept arts update #1: Dreams come true or a lecture for future game devs
Rogue Republic

Concept arts update #1: Dreams come true or a lecture for future game devs

Apr 14, 2013 Rogue Republic 5 comments

First a little lecture. Hundreds of science-fiction and pseudo-science-fiction games are released every year, but most of the times we hardly remember...

Rogue Farm
Rogue Republic

Rogue Farm

Apr 1, 2013 Rogue Republic 18 comments

Hello, dear Rogue Republic fans. Due to the fact that violent games (even as 'violent' as Generals) are traditionally banned in Germany and the fact that...

Naval update #1
Rogue Republic

Naval update #1

Mar 30, 2013 Rogue Republic 1 comment

With the hardening of the economic situation and Turkey and China taking European enterprises on their territory, the leaders of countries of Europe found...

Architectural update #1
C&C3: Tiberium Wars

Architectural update #1

Mar 10, 2013 Dark Summer'96 7 comments

We decided to bring a slight tint of national\ethnic flavor into our faction designs. Though you hardly can expect us having anything in common with Red...

Storyline update #1
C&C3: Tiberium Wars

Storyline update #1

Mar 7, 2013 Dark Summer'96 11 comments

"The collapse of the Soviet Union was the greatest geopolitical catastrophe of the 20th century, primarily because of the destruction of the existing...

Swampy update
C&C3: Tiberium Wars

Swampy update

Jan 27, 2013 Dark Summer'96 7 comments

Tired of New Year, drinking all the time and shouting at your dog? Then start upgrading your 3D and C++ skills, cuz Rogue Republic makes its next ingame...

New Year update
Rogue Republic

New Year update

Dec 31, 2012 Rogue Republic 3 comments

New year is the time when game\mod developers look back at what has been achieved in the previous year and report their fans about them. In Russian-speaking...

Just one another update #1
Rogue Republic

Just one another update #1

Dec 11, 2012 Rogue Republic 1 comment

Hi. The road towards releasing an AAA-RTS game (our only possible goal) is still quite far, especially with all winter and exams beyond the winter slowing...

Goodies update
Rogue Republic

Goodies update

Oct 8, 2012 Rogue Republic 0 comments

Contrary to popular beliefs, RR development goes at full speed like artillery shell flying over the horizon. This update deals with some little, yet not...

US update #1
C&C3: Tiberium Wars

US update #1

Aug 10, 2012 Dark Summer'96 4 comments

Hello, guys and I greet you on our third update and first faction-focused update. A game called 'Rogue Republic' wouldn't have been full without the main...

National flavor
C&C3: Tiberium Wars

National flavor

Aug 1, 2012 Dark Summer'96 18 comments

One of the distinctive feature of this RTS, is that it doesn't have any "sides" in it. We don't make any sides\factions\races in common sense, we give...

We present a special presentation
C&C3: Tiberium Wars

We present a special presentation

Jul 28, 2012 Dark Summer'96 6 comments

Yep, our moddb\indie profile is active. After a year of fight for better models, storylines and game concepts, after a year of clandestine work, our indie...

Icon
Rogue Republic
Platform
Windows
Developer
Giant Lynx Studios
Engine
Unity
Contact
Send Message
Release Date
TBD
Game Watch
Track this game
News Statistics
Articles
18
Views
44,302
Views Today
4
Popular News
Concept arts update #2
Concept arts update #2 Jul 14, 2013
Aircraft update
Aircraft update Jun 8, 2013
Storyline update #1
Storyline update #1 Mar 7, 2013
Birthday update
Birthday update Jul 18, 2013
Rogue Farm
Rogue Farm Apr 1, 2013
Change of the ground
Change of the ground Aug 29, 2013
Naval update #1
Naval update #1 Mar 30, 2013
Raw material is raw
Raw material is raw Jul 7, 2013