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- Features List:


  • C&C Generals & DoW style gameplay

  • Create your own army via Faction Editor

  • Play your own country thanks to ability select any of 50 countries for your custom army

  • Over 100 units available

  • Iron balance thanks to our points system in Army Editor

  • Naval mode - destroyers, subs, aircraft carriers waiting for your orders, admiral

  • Immerse storyline on how did we get from now to post-nuclear fallout.

  • Create your own military scenarios between any sides, any conflict. You don't have to wait for Serbia vs. Germany mod anymore to model this conflict or any other



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Blog RSS Feed Report abuse Latest News: Cubsis: Under Fire

9 comments by Ilves on Apr 1st, 2015

According to financial experts by 2016 the amount of mobile games will take 80% of the whole game market and approximately 60% of PC games released next year will fail in sails. To level up with the ever changing reality we made the only right choice possible - we will refit the game to run on iOS, Anroid and popular Chinese Ondruid mobile platforms.

To make it happen we were left with no choice but to remake the whole graphic content of the game. Of course the storyline will be refitted accordingly. Our story begins inside an ancient Cubsis 500 personal computer (512 Kb RAM, 128 Kb VRAM, no Internet).

For centuries the local intelligent digital entities known as Cuboids have lived in peace and splendor, not knowing a thing about money, war and strife. So lasted before Two Sinful Floppy Disks were inserted by some malicious hand in the computer… The first Sinful Floppy Disk contained a folder labeled “18+” from which the Cuboids got aware of war, tanks, Lady Gaga, pornography, sins, nationalism and countries.

The Cuboids quickly degenerated and got tainted. They divided into two antogonistic sects of ProtoCubes (who believed only “pure” cuboids are worthy of living in Cubsis) and The Low Polygon Union (who were a bit less pop eyed, but yeah anyway…). They started creating 100-polygon tanks and destroyed each other just for fun. It all got even worse when the invisible hand inserted the Second Sinful Floppy Disk in the PC. That floppy contained malicious pieces of program code known as Overrated Legions. The Overrated Legions come from another operating system and are too heavy to fit in the RAM of Cubsis with the rest...

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Low Polygon Republic

Post comment Comments  (40 - 50 of 435)
Nuttah
Nuttah Dec 16 2014, 6:25am says:

Two minor questions since I don't know where to stick them:
-Will the EU faction have a 'standardised language' as far as various unit names are concerned, or will it be a mixture of whoever built it and whatever sounds cooler?
-Will there be any visual changes to units as they gain veterancy levels? Sure, it would probably apply more to the Intermarum than the other factions, but it's not above professional armies to 'improve' their gear in the field either.

+2 votes     reply to comment
Ilves Creator
Ilves Dec 16 2014, 2:18pm replied:

- EU units will represent various EU major nations, some units such as Europanzer will be "pluralistic" (kind of GLA's Technical). I hope that was a rather transparent hint :P

- Such thing is planned indeed for Intermarium (NA), as for the other factions we will see if such feature could be implemented performance-wise (and working hours-wise too =) )

+4 votes   reply to comment
Nuttah
Nuttah Dec 16 2014, 5:57pm replied:

Yeah, the panzer was already posted, so I figured. Difference is only cosmetic, right? Also: Sqveee!™
Yeah, the Intermarum is a pretty obvious choice for extensive differences between green and veteran units, while the others could only have need for it if elite units got some really special equipment. But I think that'd only work with a Total War scale veterancy system.

+1 vote     reply to comment
Guest
Guest Dec 14 2014, 9:48am says:

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SveaRikeSoldier
SveaRikeSoldier Dec 13 2014, 2:46pm says:

Hey what happened to all your faux news reports about Ostslavia and those? I can't find them.

+2 votes     reply to comment
CTLN7
CTLN7 Dec 14 2014, 5:31pm replied:

We switched to a more serious and informative approach so you guys know what we have been working on rather than some lore that we would be able to deliver it later via campaign .

+2 votes     reply to comment
TypicalRussianIvan
TypicalRussianIvan Dec 15 2014, 9:46am replied:

You can always give us lore through the 80s console games' style.
"IN THE YEAR OF 20XX ЯUSSIAИ FORCES ENTERED OSTSLAVIA. DONETSK COSSACK LEADER BATYA COMMANDS THEM"

+1 vote     reply to comment
SveaRikeSoldier
SveaRikeSoldier Dec 15 2014, 7:20am replied:

Aw, I liked it.

+2 votes     reply to comment
TypicalRussianIvan
TypicalRussianIvan Dec 13 2014, 2:19am says:

Comrados, a questions about Russia.It's vehicles look good and well modeled, but...Intermarium has a lot of original scrap-made vehicles, the whole EU army consists of futuristic and unique sci-fi vehicles. Will Russia also get some If not futuristic then at least original vehicles to make it look unique? Just with Grads and T-90S only it won't differ from any other Russia from any mod to C&C Generals. I remember there were some concepts of light spacemarine and heavy spacemarine which looks more like a battle mech. Are they still canon?

+3 votes     reply to comment
cofa88
cofa88 Dec 12 2014, 12:30pm says:

hello everybody ! i follow this game by time. It looks a really ******* dream ! I would like to know when its going to be released ! there is one date?! and.. how many factions at the release? thankx

+2 votes     reply to comment
CTLN7
CTLN7 Dec 13 2014, 5:10am replied:

it will be released when it's finished . Three factions at the release.

+4 votes     reply to comment
cofa88
cofa88 Dec 14 2014, 10:57am replied:

what a rude answer... relax lol

0 votes     reply to comment
OminousSpudd
OminousSpudd Dec 14 2014, 5:31pm replied:

How was that "rude"?

+2 votes     reply to comment
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Rogue Republic
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