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 - Features List:

  • C&C-style game-play

  • Create your own army via Faction Editor

  • Play your own country thanks to ability select any of 50 countries for your custom army

  • Over 100 units available

  • Iron balance thanks to our points system in Army Editor

  • Naval mode - destroyers, subs, aircraft carriers waiting for your orders, admiral

  • Immerse storyline on how did we get from now to post-nuclear fallout.

  • Create your own military scenarios between any sides, any conflict. You don't have to wait for Serbia vs. Germany mod anymore to model this conflict or any other

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Blog RSS Feed Report abuse Latest News: Letters from fans

12 comments by Ilves on Apr 1st, 2014

The endless letters from fans continue to come into the vast darkness of our public mailbox. Gameplay and storyline propositions rage across the cold void, annihilating planets, minds and time... The best of the best letters were captured, assimilated and published to you for your judgment:

Polandball wrote:

Topic: Your game 

Hi, my name is p0landball98. I be very hardcore gamer of DotA, Call of Duty and Flappy birds. I love for WH40K universe. I would liking playing your 3D RTS. Here are my ideas: the player cans playing into the human empire of Polandium, the barbarians of Ukraine and the Heresy of Russiaball. If you play Polandium you serve the Emperor, burn heretics and can into space. Polmarines are very stronk. Russiaball not so stronk, but can hide in teh forest. Cans into space too (unfortunately). Ukraineball can't do anything much, but can burn tire and rob caravans. Cannot into space anymore. Polmarines fight for Polandium and remove many kebabs from premises.

PS: plz, give Polandium the legendary Polish super-tanks Poleblade and Kurwacalypse.

PPS: please make the motto of the game: "In the grim darkness of far future there is only kurwa!"
A new unit revealed

This letter left us in deep muse and we still periodically argue between each other which is the best way to realize the best proposed features from this writing. The other letter was rather short and brief in demands:

Luxguy wrote:

Topic: new cool faction idea


Please, include Luxembourg army as a separate faction with Luxemburgish units and Luxemburgish hero.

Well, what can we say? The client's wish is the law.

HarryTurtledinner wrote:

Topic: Storyline


Good day, gentlemen. My name is Harry Turtledinner and you may know me as the author of such famous sci-fi novels like "Ancient Sumerians versus Bolvesheviks", "Nazi Sentient Cabbage from the 13th dimension", "Did ancient Neanderthal really won the war against space dinosaurs?". I want to propose you my vision of Rogue Republic storyline...
Epic Battle Rogue Farm
So, Ukraine 2015. Russia continues bulling this Eastern European country... Nobody in USA or UK can say where it is situated on the globe - so Ukraine can't rely on NATO help... But all of a sudden. A massive wind blows from the direction of Chernobyl to the holy Maydan, where nobly Maydan fighters grow cabbage in the flowerbeds.
The radiation hits the cabbage - and ZAP! - all the cabbages begin mutating into Teenage Mutant Ninja Cabbage. Growing directly out of the earth! Russians can't do anything against it. Not bad, eh? And what would you say about this turning points: it will be revealed later that Ukraine is nothing more than a Klingon project to harvest Unobtanium from Earth and Justin Bieber has sold his soul to Kane? Contact me for further details...

Yes, Turtledinner still got what it takes! Our favorite sci-fi writer once again shook the dull grey place which used to be the alternative history genre.

Mr.Vova wrote:

Topic: me gusta


Privet, my name is Vladimir. I have read that you plan to make video cutscenes. I was so excited to see each movie when I played Red Alert 1 and 2 campaigns! Can I apply for your actors' cast? I can also record voice for Russian EVA.

PS: I'm so pissed of that in every game with Russia it is shown as a brutal imperialist aggressor - it's just unfair. I hope in your game Russia will be the good guys - as it is in reality. Otherwise I will ban your game on the territory of Russian Federation for extremism =(

PPS: please, mention in the campaign that my Prime Minister friend is a huge pussy.

Sincerely yours, Vova.

Tell us in the comments which proposition of these you like the most - so we can choose the best. The one with the most proponents will be realized ingame.

~Rogue Republic team

Post comment Comments  (150 - 160 of 279)
Rikuo May 6 2013, 2:12am says:

i'm purely amazed by your work of art...
i can't wait for this masterpiece to be released...
keep up the good work guys!!...
wish you all the bests!!...

+4 votes     reply to comment
cofa88 May 5 2013, 3:40pm says:

wow! what a awesome game is this ???!! :) :)

+4 votes     reply to comment
Sulphuristical May 5 2013, 7:37am says:

Hey guys just want to say this is a great mod. Great work so far, it's always a joy to see there are new previews coming from Rogue Republic : D Keep up the good work ;)

+3 votes     reply to comment
Ilves May 5 2013, 5:52pm replied:

thanks! :) Feedback from you guys really motivates us to make our job both faster and better

+3 votes     reply to comment
Ilves May 5 2013, 6:09am says:

обсудить игру на форуму для русскоязычных можно здесь :D

+4 votes     reply to comment
Ilves May 3 2013, 5:29pm replied:

камеру уже прямо сейчас можно двигать сколько влезет, можно карту превратить в мини-карту)
а вообще, мы думаем отделить морской и сухопутный режимы - там, где сражаются авианосцы и тяжёлые крейсера, нет места перестрелке десятки пехотинцов и пары танков

+3 votes     reply to comment
ComeradeStalin May 3 2013, 5:50pm replied:

Еще как есть. Линкоры отбомбились по берегу и пошли Зубры и экранопланы (надеюсь они будут?) выгружать десант. Отделять не стоит. Тем более что вы выдерживаете правильные пропорции юнитов. Да и береговая артиллерия вроде A-222 "Берег" может легко навалять флоту.

А вот еще один вопросец. Как правило это бич всех стратегий, интересно была ли решена данная проблема тут. Будет ли наслоение друг на друга "длинных" юнитов? Вот на примере Тайфуна. Как они разъедутся на малом пространстве если их будет несколько? И как, к примеру, развернется Тайфун в том узеньком проливе на скрине выше? И развернется ли? Не будет ли он вылезать кормой на горы, деревья и т.д.?

+4 votes     reply to comment
Ilves May 4 2013, 1:33pm replied:

На морских картах можно нивелировать наземную часть до десанта и гарнизона. Зачем все сложности и тонкости наземного боя переносить на морские карты, включая противотанковые установки, багги, ремонтные машины и прочее? :) Хватит только одного завода, где производятся 4-6 юнитов которые РЕАЛЬНО нужны на островах =)

Игру с галимой физику не выпущу, инфа 100% :D Конвульсивных движений и подлодок, которые залезают на горы никто в RR не увидет, пока я возглавляю команду

+4 votes     reply to comment
ComeradeStalin May 4 2013, 5:04pm replied:

Ну как сказать. На болевые точки давит опыт рэд алертов, supreme commander'a, того же Act of War... На ZH уже пошли моды с флотом, да и в ванильном у нас был ограниченный доступ к флоту на картах с сугубо наземными операциями. Там флот с "землей" отлично сочетался. Отделять их, кмк, было бы реверансом в сторону упрощения... Не, ну для кампании в некоторых миссиях отделение было бы актуальным, а вот для обычных challenge-карт хотелось бы всего и сразу.

За физику радостно слышать. Т.е. если брать тот пример с Тайфуном в узком проливе, то он там не будет разворачиваться вообще? (ну пока не выйдет в залив по-больше как Я понимаю...)

+3 votes     reply to comment
Ilves May 4 2013, 8:59pm replied:

суприм-командер, по-моему, весьма негативный опыт, где и люди и кони и даже небо, даже Аллах - всё смешивается в одну кашу) Посмотрим в общем, как будет лучше на практике. Мерило истины - опыт!

Запретим разворачиваться в проливе, как курить папиросы на детской площадке! :D

+4 votes     reply to comment
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