RoboMinion is a 2D puzzle game in a 3D world. The goal of the game is to get the little robot to his destination, the finish tile. There is one problem however, the little robot can only turn to his right, so you have to guide him by placing different types of objects on the map. The are many types of objects to interact with and over 50 maps. If that is not enough, you will be able to create your own maps using the built-in editor and share them with your friends.

RoboMinion update: Alpha #3

RoboMinion update: Alpha #3

May 3, 2012 2 comments

This is the 3rd update for RoboMinion and while it took longer than expected, we are ready to show some of the cooler stuff soon.

RoboMinion update: Alpha #2

RoboMinion update: Alpha #2

Apr 5, 2012 0 comments

So based on the reactions of the people who tried the game, we came up with a list of things to change. The big change is of course the maps. We have...

Iteration is key.

Iteration is key.

Apr 2, 2012 2 comments

Unlike most professional games we started this one with only a vague idea of what the setting and the story would be. Trying to decide it before even...

How we come up with puzzles.

How we come up with puzzles.

Mar 29, 2012 0 comments

Shortly after we had enough of the game done to actually start making maps for it, I had a problem. How does one come up with good puzzles? How do you...

RoboMinion Released on Desura

RoboMinion Released on Desura

Mar 28, 2012 3 comments

A 2D puzzle game in a 3D world trying to get the little robot to his destination.

Icon
RoboMinion
Developer
Gunpowder Games
Engine
Unity
Contact
Send Message
Release Date
Released Mar 26, 2012
Game Watch
Track this game
News Statistics
Articles
5
Views
3,758
Views Today
0