Robbin' Goblin, as it's name suggests, is a game where you regain your lost wealth through stealing from the little robbers: the goblins. The gold you acquire can be used to build castles, equip your defenses with ballistas, hire guards, and make modifications which hinder the goblins' paths. Use the skills you unlock, and test your resourcefulness to decide your fate: Will you fall to poverty, or rise to royalty?

Post news Report RSS Development Vlog #8

Development vlog #8 is out, showing the major changes the game has been through after the past months.

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Before the video let's see the main changes in the game:

As you can see in the picture below the UI was completely redesigned, the skillbar at the top was removed and a console was added below the map. There are five new button on the left side of the screen each with its own function.

New UI

The most work was with the AI, path finding was implemented, so now units can find the shortest way between two tiles.

We have also added attributes to each units (Strength, Stamina, Wisdom, etc) which will heavily influence the battles.

Attributes

Lastly I worked a lot on improving the game's code, removing bugs, making the game faster and preparing it for further features.

Watch the 8h Dev Vlog:


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