In Risk of Rain, time = difficulty. The longer you play the harder it gets, do you tear through the levels as fast as you can or do you spend time collecting some of the many ability granting artifacts? With randomly generated levels, giant bosses and just one life. How far will you go?
|May 17 2013, 9:12pm Anchor|
Well I was playing with my brother and everything, but when he died things get a bit wonky.
First of all some of the money and exp instead of going to me went off screen to the top left until it hit from what I guess where his character stood (even though he's dead.) Not only that but some of the mobs tried to target him and just sat there. However one of the biggest things i noticed was that the bosses always targeted the one that died, and tried to follow wherever the "ghost", you could say, of the player. Making it impossible, or near impossible atleast, to kill the boss/bosses since they always tried to go to the top left like coins do.
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