Rising World is a voxel-based open world sandbox game, featuring a procedurally generated and completely modifiable world

Report RSS New update bringing new objects, blocks and a polished gui

Finally the new update is available, bringing new objects, new blocks and a fully reworked crafting menu.

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Finally the new update is available! It took a long time, definitely too long, but better late than never ;)

This update introduces several new objects, two new blocktypes and especially a polished GUI, including a fully reworked crafting menu, which is much clearer and offers more options than the old one.

Find detailled information about the new crafting menu here: Forum.concept-game.net

SSAO (Ambient occlusion) is unfortunately not available yet, it comes together with the next update, it still needs some fine-tuning.

We also have another announcement to make: We're going to change the name of the game in the next time, since "Concept" may be misleading and it's not very distinguishable.

A few screenshots, here of a new medieval door:

Entrance hall with modern lamps instead of torches (just a big candelier in the middle is missing):

Corridor with modern lamps:

Some of the other new objects (garden chair and table, bambootorches etc.):

Crafting of blocks (and also all other forms, like stairs, ramps etc.):

Crafting of objects, double-click on the 3D model gives you a fullscreen preview of the object:

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poptart1296
poptart1296 - - 11 comments

the new crafting gui is so much better, good work! :)
btw, good decision to change the name! it's nearly impossible to find this game on yt or google currently :/

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