Fragmaster's article says it all about this underlooked classic:

"ROTT was a game Doomed to failure (in more ways than one). Just take a look at this mini-timeline:

-May 5, 1992 - Wolfenstein 3-D, is released by Apogee.
-December 10, 1993 - id unveils Doom. Millions Spooge.
-October 10, 1994 "Doomsday" - Doom II: Hell on Earth released (Retail only). Ended up to be the best selling computer game of all time with over 1.6 million copies sold.
-December 21,1994 - ROTT 1.0 released.
-December 23, 1994 - id released Heretic, developed by Raven Software.

Now those dates aren't exact, but it gives you a general idea of what was going on at the time. No matter HOW good ROTT was, it was going to be lost in a shuffle. It would have to go head on with Doom. Unfortunately (for ROTT), Doom II was an unstoppable force, with thousands of drooling fanatics waiting for hours in line to get it, take it home, and frag until the wee hours of morning.

But when ROTT was released to the Doom-crazed public, it got fairly good reviews: "Rise of the Triad is sure to have every Doom freak in the world lining up just to drool over it." Said one magazine. "I've played ROTT and it's good. REEEEEEEEEEEEALLY good! Honestly, I can't think of any reason why every DOOM nut in the country won't flock to this game when it's released. It's beautiful, fast and challenging. Rise of the Triad is truly an awesome game." Computer Gaming World raved. Other magazines gave it similar reviews, so-so reviews or just dismissed it as another clone.

But why didn't ROTT have every "Doom freak in the world lining up just to drool over it", as "predicted"? Well, there are many reasons, but I think I can sum it three words:

90 degree walls.

That's right...ROTT had a Wolf3D-type engine (At least, as far as 90 degree walls go). This was a MAJOR reason it didn't catch on. After Doom, this was a step backward.

ROTT wasn't very successful (especially compared to Doom), but since it was a good game that had many features that Doom didn't have (Even features Quake doesn't have...even some Unreal won't have) it developed a small, cult following. Most people ignored it (or didn't know it existed). Or they just dismissed it as a thing of the past after hearing about the 90 degree wall thing. I remember being a newbie on MSN (there was a free beta test period prior to Windows 95's official release) and hearing "ROTT SUCKS!" about forty times a day. If you asked them why, they would say "BECAUSE DOOM RULES!" or something. I wrote a sad little ROTT cheat file on MSN (just codes I ripped off a few BBS's), so if you have a ROTT cheat file buried on your hard drive written by some lamer named TOG_MAN (Hey, it was my Dad's account), you own my first piece of online writing. :)

But for those people that ignored the 90 degree walls...and had access to a LAN...quickly realized ROTT's appeal. ROTT was (and still is?) quite possibly the best deathmatch game of all time."

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Comments  (0 - 10 of 17)
exdeath
exdeath Mar 29 2009, 12:06pm says:

There are mods made for this game??

+1 vote     reply to comment
Rigelblast
Rigelblast Apr 5 2009, 5:57pm replied:

I don't know about mods, but there are several user-made levels for Rise of the Triad, but unfortunately not on Mod DB at the moment.
At least 3D Realms has plenty of them on their ROTT site: 3drealms.com

+1 vote     reply to comment
SurfWaxAlex
SurfWaxAlex Nov 19 2008, 7:22am says:

Hey, I remember this game!

+1 vote     reply to comment
Rigelblast
Rigelblast Sep 3 2008, 2:34pm says:

Rise of the Triad is an excellent game. Even though ROTT used an old engine (from Wolfenstein 3D), it still had many good features. The game engine wasn't the original Wolf3d engine but Apogee Software added new things to it such as floor and ceiling texture mapping, touchplates, animated textures, elevators and even dynamic lighting (sort of). The enemies could do special moves (play dead or steal your weapon or armor). The player was able to choose a player character. Each of them had unique abilities (there were differences in eg. speed and strength). The graphics, music and levels were brilliant. All in all, Rise of the Triad was a good game but was underrated because of Doom.

+1 vote     reply to comment
tfcrash
tfcrash May 9 2008, 9:22am says:

god i remember serial battling with my boss for HOURs on this game... always hated the damn heat seeking rockets

+1 vote     reply to comment
NemesisRaptor
NemesisRaptor Mar 8 2008, 5:29pm says:

I like this game... I played it when I had 8... I enjoy, was one of the first games with "Akimbo" (Use two guns) and you only can carry one bazooka (staff or Baseball bat). Was more realistic than Doom :)

+1 vote     reply to comment
Hadakajime
Hadakajime Dec 30 2005, 1:25am says:

heYAS! any1 still play this 1337 game online???? huh? huh? anybody1 wanna play????

jasonzuvela+rott@gmail.com

or then is it possible 4 me to find sum bots 2 play agaINSt in MULTIPLE PLAYERS PLAYING mode? (otherwise known as M(P)P )

WOOT DOS game RUUULEEEzzzz!!

+1 vote     reply to comment
DennisG50
DennisG50 Nov 29 2008, 1:28pm replied:

Did you tried WinROTT? There are Bots on MP and a harder difficult and soo much more ;)

+1 vote     reply to comment
PromethiusSD7
PromethiusSD7 Dec 23 2005, 5:09pm says:

This game was very good,though because of lack of internet at time I never played it online...Mind you,I only had the shareware version...Still brings back memories.

+1 vote     reply to comment
HangPhyr
HangPhyr Dec 13 2004, 1:20am says:

This game was awesome. SP was a blast, and MP DM was pretty good too. I can remember the remote ridicule so well.

"Where are you?"
"Over heeere.."
"BEHIND YOU!"

+1 vote     reply to comment
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Rise of the Triad
Platform
PC
Developer & Publisher
Apogee Software
Engine
Unknown
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Official Page
3drealms.com
Release Date
Released Dec 11, 1994
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Community Rating

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9.7

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Style
Genre
First Person Shooter
Theme
Western
Players
Single & Multiplayer
Project
Commercial
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Statistics
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710 of 1,300
Last Update
2 years ago
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2 members