Rico is an old school jump'n'run game! Run across the levels, jump over obstacles, climb mountains, explore caves, swim through water Collect crystals throughout each level Avoid mines, acid pits and various deadly enemies along the way Find upgrades to get abilities like double jump Reach magic stones to activate checkpoints Find and use weapons to combat enemies Fly with a jetpack Face off against enemies in epic boss battles 4 difficulty levels to keep you challenged 4 different worlds 32 levels full of retro awesomeness If you like platformers, you'll love Rico!

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1 comment by IMakeGames on Dec 6th, 2012

Hi Desura community! :)

I'm proud to announce that the full version of my game "Rico - A Tale Of Two Brothers" is finally released! It's available for Windows, Mac and Linux. And if you like to play on a mobile device, there's an Android version too!

Rico - A Tale Of Two Brothers is a retro inspired platformer that mixes elements from many great classics like Pitfall, Super Mario, Castlevania and Knytt with my own humble ideas. A game with a nostalgic feeling while still staying fresh. I wanted to create something I would have loved to play as a child and still love to play now!

Rico features 32 levels, boss battles, collectible crystals, numerous different enemies and traps, 4 difficulty levels and a catchy chiptune soundtrack by Bunnymajs!

If you're interested, head over to the Desura page to get it! There's also a demo version that lets you play the first 8 levels including the first boss fight for free, so why not try it out? :)

Thanks for your time!

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Post comment Comments  (30 - 40 of 96)
DamienWind Jan 9 2013, 6:11pm says:

Is this an appropriate place to report a couple bugs?

1. Rico Bonus Levels from IGS won't start. If I launch it in Win x64 (even as Admin) I get the initial 4 'Empty' save boxes and when I click on them nothing happens. Button is visibly pressed on the screen but no reaction occurs thereafter. Saving seems to work fine on the main Desura game.

2. On the Desura version gamepad support doesn't seem to work with the Microsoft Xbox Wireless Controllers. The analog stick isn't recognized for L/R movement (which is fine), but the DPAD has a bug: When you are prompted to set the controller's controls in the menu you press L on the DPAD, then R on the DPAD, etc. but ingame any push on the DPAD makes you move RIGHT. So you cannot move left at all. Disabling gamepad and using keyboard works fine.

Thanks for being so responsive here, IMakeGames! Please let me know if you need any debug info from me.

+2 votes     reply to comment
IMakeGames Creator
IMakeGames Jan 11 2013, 2:47am replied:

Thanks for the bug reports! :)

About 1.: what SHOULD be happening is the same 4 savegame slots in the bonus game as in the main game. That means, if you have a savegame at a slot in the main game, it should also show up in the bonus game. Is that not the case? You also need to start the bonus game as the same (Windows) user as you play the main game, because the savegames are bound to the user.

About 2.: yes, it's unfortunately a known bug. I can fix this in the next couple of days hopefully! Sorry for the inconvenience! :(

+3 votes   reply to comment
DamienWind Jan 12 2013, 10:12pm replied:

I hadn't started a new game on Desura yet.. was playing mostly on Android. Didn't realize it needed a main savegame to work off of. Tried starting a new game on Desura and sure enough, bonus levels work (well, they're all locked but how it functions is clear now). Thanks!

+2 votes     reply to comment
Braqoon Jan 9 2013, 6:27pm replied:

See below for gamepad issue.

+2 votes     reply to comment
Braqoon Jan 8 2013, 4:24pm says:

Hey, i would love to play the game but i see no 64bit Linux support. Can't even run the demo, and i'm not really keen on 32bit compat libraries. Any chance for Linux 64bit support ?

+2 votes     reply to comment
IMakeGames Creator
IMakeGames Jan 8 2013, 5:06pm replied:

I just uploaded a 64bit version! It should take a day or two for the Desura staff to approve it (hopefully) and then you're good to go. :)
However, the game itself is just a runnable JAR-file so the 32bit version *should* work on 64bit as well. Do you have a working Java JRE? As in, if you type "java -v" in a terminal, you get a version number? Because then you can just directly launch the JAR file with the command "java -jar RicoDemo.jar" from the Desura folder it's installed in...

+2 votes   reply to comment
Braqoon Jan 8 2013, 6:37pm replied:

Hey got it working, thanks.

Two issuses if i may. I only played a demo so far and gamepad support is somewhat broken.
I have tested on 3rd party PS3 controller, MadCatz x360 and on Logitech Wingman precision.

Ps3 and x360 left dpad game registers as right one and only adding left as a button will work. Right on dpad for right movement works just fine. On Logitech game ignores input from dpad all together.

What gamepad you have tested if i may know ?

Lastly it's kind of ackward if all menu is mouse driven even if you select gamepad to control.

Other than that great game :)

+2 votes     reply to comment
IMakeGames Creator
IMakeGames Jan 9 2013, 8:24am replied:

Good you got it working and thanks for the feedback!
Both issues are kinda related to the game library I'm using (I saw that you develop games yourself, so I hope it's ok if I get a bit more technical):
I'm using the library LibGDX and it's gamepad support is non-existant so I use an inofficial patch submitted by a user. I tweaked it a bit already, but it's still buggy as hell. Worst of all, it seems to behave differently on different gamepad/OS combinations. I tested it with my PS3 controller on Mac, where everything works. On Linux, not so much. :( I hope I can get a fix out for this soon. Maybe Joy2Key is a viable workaround for you?

About the mouse driven menu: that's actually because I initially developed the game for Android only, where the touchscreen is always present. LibGDX doesn't support keyboard controlled menus on Desktop. And I haven't gotten around to developing my own extension for LibGDX' buttons that would support keyboard input. So it has to be controlled with the mouse.

Hope that clears it up :)

+3 votes   reply to comment
Braqoon Jan 9 2013, 9:05am replied:

Hey & thanks for the info. I got no problem using workarounds, just wanted to tell you about my findings as i really like your game. I will be happy to test it, if you manage to fix it.

Cheers and good luck.

+2 votes     reply to comment
cyber-trance Jan 8 2013, 6:59am says:

Groupees BeMine #6 didnt give u Desura key?
I thought I allready have this game on Desura, but it turns out I only own it DRM-free?

+2 votes     reply to comment
IMakeGames Creator
IMakeGames Jan 8 2013, 7:07am replied:

The version of the game included Groupees BeMine was a special give-away that contains only half the levels of the full version. It was more of a free promo thing, as no money was involved in the deal between Groupees and me. If you get the game here or on IndieGameStand, you get all 32 levels as DRM-free and via Desura! Hope that clears up the confusion... :)

+2 votes   reply to comment
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Rico - A Tale Of Two Brothers
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Released Jul 2012
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