Rico is an old school jump'n'run game! Run across the levels, jump over obstacles, climb mountains, explore caves, swim through water Collect crystals throughout each level Avoid mines, acid pits and various deadly enemies along the way Find upgrades to get abilities like double jump Reach magic stones to activate checkpoints Find and use weapons to combat enemies Fly with a jetpack Face off against enemies in epic boss battles 4 difficulty levels to keep you challenged 4 different worlds 32 levels full of retro awesomeness If you like platformers, you'll love Rico!

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1 comment by IMakeGames on Dec 6th, 2012

Hi Desura community! :)

I'm proud to announce that the full version of my game "Rico - A Tale Of Two Brothers" is finally released! It's available for Windows, Mac and Linux. And if you like to play on a mobile device, there's an Android version too!

Rico - A Tale Of Two Brothers is a retro inspired platformer that mixes elements from many great classics like Pitfall, Super Mario, Castlevania and Knytt with my own humble ideas. A game with a nostalgic feeling while still staying fresh. I wanted to create something I would have loved to play as a child and still love to play now!

Rico features 32 levels, boss battles, collectible crystals, numerous different enemies and traps, 4 difficulty levelsĀ  and a catchy chiptune soundtrack by Bunnymajs!

If you're interested, head over to the Desura page to get it! There's also a demo version that lets you play the first 8 levels including the first boss fight for free, so why not try it out? :)

Thanks for your time!

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Post comment Comments  (10 - 20 of 96)
OTM_SAN Jan 31 2013, 7:22pm says:

Where is the windows standalone installer? I don't see it...
It say's it's also available for Windows!?

+1 vote     reply to comment
shadow1w2 Jan 26 2013, 8:16am says:

Nice update! My xbox 360 pad works great now amd I can walk left!
Been playing the Android version on my Xperia play and swapping the data back and fourth between that and the PC version while I work on finishing the game.
Wroks wonderfully on my phone with no fuss (not something I can say often about games on the Xperia Play lemme tell ya :P )

Was pleasently surprised by this game once I sat down with it.
I do suggest this game and theres plenty of content for the price too.
Not like many other games priced the same but have barely any content.

Music might get old after awhile though its used a lot, but its not bad and a tad catchy at times.

+2 votes     reply to comment
IMakeGames Jan 26 2013, 2:59pm replied:

Thanks! :)
It's nice knowing that it works on the XPeria Play as well, considering I never had the opportunity to test it on that device.
And you found out that you can move savegames between devices!! Not something I ever expected players to do. :D

+2 votes     reply to comment
shadow1w2 Jan 28 2013, 6:53pm replied:

Well thankfully the Android OS doesn't block anyone from accessing files and things.
Just had to grab the save file and copy it over the PC version.
Thanks for making it easy enough to copy them over and tell which file is wich.
Lots of games have confusing save file conventions bleh.

Oh I forgot to mention something semi important about playing on Xperia Play.
If the screen is slid up to access the gamepad while the game runs it'll restart and the graphics become badly garbled. White screen at the menu even.
To avoid it its best to slide up the screen before running the game and properly save and quit before switching.
The game also stays in memory when it messes up (as its impossible to quit the game with a white menu screen) so using a task manager to close it and run the game again it'll work fine again.
Some android games that aren't "optimized" for the Xperia Play will close when sliding the screen up so its kinda common practice to avoid switching mid game anyway so its not a big problem.
It doesn't stop me much but its worth mentioning.

+1 vote     reply to comment
IMakeGames Jan 29 2013, 2:21pm replied:

Hmmm... that's the "beauty" of Android fragmentation. Devices that are not the norm like the Xperia Play (due to its sliding cover) sometimes behave weirdly whereas all other devices work just fine... I'll look into it!

+1 vote     reply to comment
shadow1w2 Jan 29 2013, 6:11am replied:

Oh one more thing, I just realized that the Sqaure button works for attacking.
X and O work as enter and back keys but the Sqaure button and others use unique key codes. Kinda odd if that works without it being done on purpose but perhaps there are other devices with the same key codes? Just curious if that is by mistake or you had programed that in? Never seen the buttons work without being specially coded in first.

+1 vote     reply to comment
IMakeGames Jan 29 2013, 2:23pm replied:

Yeah, I *tried* to make it work as best as I can! I looked at the specifications for the Xperia Play and implemented the proper keycodes. Then I prayed it would work, given I had no device to test it on. :)

+1 vote     reply to comment
shadow1w2 Jan 29 2013, 3:04pm replied:

Thanks for thinking of us Xperia Play users, button setup works xD
If you make an update, think about binding that start button too, its just handy, the corner onscreen button works well as is too.

+2 votes     reply to comment
SavgStorm Jan 22 2013, 8:37pm replied:

so apparently there is a compatibility issue with lwjgl and java 7 for OSX. I'm not sure exactly the best fix for this right now since I have to have java 7 for my intro to java class. I will let you know when I get things working properly.

+1 vote     reply to comment
SavgStorm Jan 22 2013, 7:32pm replied:

np, I'll figure it out i just wasn't 100% sure if it was me yet and figured i'd ask if anyone else had the issue in case it was an easy fix. thanks for the quick response! I'm looking forward to playing the game! it looks amazing keep up the good work!

+1 vote     reply to comment
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Rico - A Tale Of Two Brothers
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Released Jul 30, 2012
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