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Rico is an old school jump'n'run game! Run across the levels, jump over obstacles, climb mountains, explore caves, swim through water Collect crystals throughout each level Avoid mines, acid pits and various deadly enemies along the way Find upgrades to get abilities like double jump Reach magic stones to activate checkpoints Find and use weapons to combat enemies Fly with a jetpack Face off against enemies in epic boss battles 4 difficulty levels to keep you challenged 4 different worlds 32 levels full of retro awesomeness If you like platformers, you'll love Rico!
1 comment by IMakeGames on Dec 6th, 2012
Hi Desura community! :)
I'm proud to announce that the full version of my game "Rico - A Tale Of Two Brothers" is finally released! It's available for Windows, Mac and Linux. And if you like to play on a mobile device, there's an Android version too!
Rico - A Tale Of Two Brothers is a retro inspired platformer that mixes elements from many great classics like Pitfall, Super Mario, Castlevania and Knytt with my own humble ideas. A game with a nostalgic feeling while still staying fresh. I wanted to create something I would have loved to play as a child and still love to play now!
Rico features 32 levels, boss battles, collectible crystals, numerous different enemies and traps, 4 difficulty levelsĀ and a catchy chiptune soundtrack by Bunnymajs!
If you're interested, head over to the Desura page to get it! There's also a demo version that lets you play the first 8 levels including the first boss fight for free, so why not try it out? :)
Thanks for your time!
Nice update! My xbox 360 pad works great now amd I can walk left!
Been playing the Android version on my Xperia play and swapping the data back and fourth between that and the PC version while I work on finishing the game.
Wroks wonderfully on my phone with no fuss (not something I can say often about games on the Xperia Play lemme tell ya :P )
Was pleasently surprised by this game once I sat down with it.
I do suggest this game and theres plenty of content for the price too.
Not like many other games priced the same but have barely any content.
Music might get old after awhile though its used a lot, but its not bad and a tad catchy at times.
Thanks! :)
It's nice knowing that it works on the XPeria Play as well, considering I never had the opportunity to test it on that device.
And you found out that you can move savegames between devices!! Not something I ever expected players to do. :D
Well thankfully the Android OS doesn't block anyone from accessing files and things.
Just had to grab the save file and copy it over the PC version.
Thanks for making it easy enough to copy them over and tell which file is wich.
Lots of games have confusing save file conventions bleh.
Oh I forgot to mention something semi important about playing on Xperia Play.
If the screen is slid up to access the gamepad while the game runs it'll restart and the graphics become badly garbled. White screen at the menu even.
To avoid it its best to slide up the screen before running the game and properly save and quit before switching.
The game also stays in memory when it messes up (as its impossible to quit the game with a white menu screen) so using a task manager to close it and run the game again it'll work fine again.
Some android games that aren't "optimized" for the Xperia Play will close when sliding the screen up so its kinda common practice to avoid switching mid game anyway so its not a big problem.
It doesn't stop me much but its worth mentioning.
Hey I'm on Mac 10.8 (mountain lion) with the most recent version of java installed. but it seems the game opens but closes immediately after a small window shows up. Did anyone else have this issue?
Hi!
Could you run it from a terminal with the command "java -jar runRIco.jar" from the directory it is installed in? That should give you an error message on what's going wrong.
i get this error
JavaVM WARNING: JAWT_GetAWT must be called after loading a JVM
_NSJVMLoadLibrary: NSAddLibrary failed for /libjawt.dylib
JavaVM FATAL: lookup of function JAWT_GetAWT failed. Exit
i feel like it's something with my computer since it's been doing some odd things lately. I have repaired permissions and rebooted and the basic stuff.
Yeah, that looks like the fault is your Java installation. Can't help you with that, sorry! :(
so apparently there is a compatibility issue with lwjgl and java 7 for OSX. I'm not sure exactly the best fix for this right now since I have to have java 7 for my intro to java class. I will let you know when I get things working properly.
np, I'll figure it out i just wasn't 100% sure if it was me yet and figured i'd ask if anyone else had the issue in case it was an easy fix. thanks for the quick response! I'm looking forward to playing the game! it looks amazing keep up the good work!
I played the game with my laptop on win 7. I was adjusting laptop's sound with it's own shortcut (Fn + F12). After that the game paused itself and none of the buttons on the pause screen didn't work. The same screen occurs when loading any level from level selection. It is really weird. Though i can play after installing the game again. Hope that helps somewhat.