Return to Castle Wolfenstein is built on the awesome Quake 3 Arena engine by the id Software team. The game itself is loosly based on World War II seeing the Axis and Allies do battle.The games flawless attention to detail, fluid multiplayer and single player gameplay means that it has already been modded a great deal! These mod's do not let this game down either adding to it's wonderful single player campaign and also creating new multiplayer environments which see's this somewhat arcade war simulation taken to the next level in excitement... now get this damn game and load up some mods because it ROCKS!
Divx Video trailer featuring new maps included in The WildWest 1.6 Beta release.
This is a patch for the Return to Castle Wolfenstein multiplayer modification, DeGeneration. It patches v1.0 to v1.1
Installation Win32: To install - make a directory at the same level as your wolfenstein/main directory called bani, eg wolfenstein/bani and put the qagame_mp_x86.dll...
Windows installer for the WildWest mod for Return to Castle Wolfenstein. This mod requires RTCW, patched to version 1.41.
Linux installer for WildWest version 1.613. Requires Return to Castle Wolfenstein patched to version 1.41.
This is a short, 2 minute video with stills and video footage of 2 new maps that are soon to be released, El Paso and Santa Cruz. These maps will be release...
A level which will be compiled into a BSP is build with many different kinds of objects. With this tutorial the author intends to introduce these objects...