Retrovirus is a Descent-inspired six-axis shooter, with levels designed to force players to think off the ground and out of the box. Its pacing is similar to classic shooters like Quake and Unreal Tournament, and agile movement is at the core of the experience. Retrovirus also features a unique arsenal of weapons that do more than just dish out damage. By scanning residual weapon effects in the world, you can create gravity wells, knock enemies around or trigger charged blasts on groups of enemies. In Retrovirus, you are the Agent of an anti-virus program fighting against a viral army that has rapidly taken over parts of your system. Called on to respond to the crisis, you must defend the system and remove the virus before it can corrupt and destroy your world. In doing so, you'll explore a surreal software environment that pieces fragments of human reality into the fabric of its own world.
Our Erik Saulietis has been hard at work to create this video series that introduces the fundamentals of working in the Retrovirus Editor. We will be releasing a new video each day this week as we build toward the mod tools release! If you want instant updates on the video series, please subscribe to our Youtube channel, otherwise, keep your eyes peeled on our official Facebook and Twitter feeds!
Here's a link to the first editor video: Bit.ly
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