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Retrovirus is a Descent-inspired six-axis shooter, with levels designed to force players to think off the ground and out of the box. Its pacing is similar to classic shooters like Quake and Unreal Tournament, and agile movement is at the core of the experience. Retrovirus also features a unique arsenal of weapons that do more than just dish out damage. By scanning residual weapon effects in the world, you can create gravity wells, knock enemies around or trigger charged blasts on groups of enemies. In Retrovirus, you are the Agent of an anti-virus program fighting against a viral army that has rapidly taken over parts of your system. Called on to respond to the crisis, you must defend the system and remove the virus before it can corrupt and destroy your world. In doing so, you'll explore a surreal software environment that pieces fragments of human reality into the fabric of its own world.
0 comments by Bltrunner on May 28th, 2013
Our Erik Saulietis has been hard at work to create this video series that introduces the fundamentals of working in the Retrovirus Editor. We will be releasing a new video each day this week as we build toward the mod tools release! If you want instant updates on the video series, please subscribe to our Youtube channel, otherwise, keep your eyes peeled on our official Facebook and Twitter feeds!
Here's a link to the first editor video: Bit.ly
Here are the links to our social media pages and official
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Cadenzainteractive.com
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This looks legit + fun + classicy goodness.
This is giving me some pretty good damn Descent vibes, but I'm kinda confused out how these weapons work on a non-virtual viewpoint having little robots flying about in 'non digital' environments shooting these 'AIWARS/Tron like coding laser beams' at each other instead of just blatant robot vs robot laser fire.
Hey Dave.
The programs which are responsible for formatting your file system are subconsciously influenced by the content of the files they store. As you navigate the world of Retrovirus, you will find that the imagery from the outside human world has led the bots to style their Control Panel as a factory and their Operating System as a cathedral. Even the delete commands the Antivirus Agent uses to clear infected files take on elements of the world above.
any Linux port plan??
No current plans for a Linux port. Apologies. :(
Friends, I just added the beta trailer to the Retrovirus Desura video page in place of the much older alpha trailer. Enjoy :)
I checked it out but my graphics card really didn't want to cooperate. It's an ATI Mobility Radeon HD 5650. (WIth the most recent drivers). It won't run STO, either. I get odd artifacts - which drives me bananas. Have you got any ideas? Anyone else had a similar issue?
@cybersleuth58 we have an active forum running for troubleshooting any issues you might have with Retrovirus. It can be found here: Cadenzainteractive.com Our development team actively reads those forums and responds to every post we can.
one part of the video is cool, it looked like various computer viruses in a quarantine environment.
As soon as I read "Descent-inspired" this game instantly gained my respect. Descent was a masterpiece, and this game looks like it's going in the right direction. I cant wait to try it out!