We aim to deliver an authentic experience that requires team work and tactical approaches to win the game. We plan to cover the popular maps from the original game and expand beyond that, into the Netherlands and Southern Germany regions with coming releases.

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July 2016 Update

News 4 comments

Enjoy!

And for those who cannot watch the video right now, we've also posted the update in text form below.

This July has been really productive , some new members have joined the team and we are moving forward! The people who are new are Semmel, one of the original development team members who was excited to join back in. Limpy, our brand new 3D Modeler. Eric and Newty, who both are level designers and last but not least. Trevor who is our new animator!

Now, let's explain what we've been doing in the month July.

Our lead designer, Stefan is working on a brand new german soldier model and is also working on the win and lose conditions on the maps.

axis rifleman03 logo axis rifleman02 logo


One of our coders, Korneel is currently improving the capture zones of the map La Fiere while Janzen is working on the movement like leaning, crouching and crawling.
Grimmcock is making his previous MP40 model better with some detailed grips!

Grips logo


Paul Jackson, who's is one of our 3D modelers has almost finished the flak 88 wich looks incredible!

FLAK882 logo


FLAK 884 logo


Newty, who just joined the development team started working on the whitebox version of the map Saint Marie Du mont which will be one of the next maps that we will focus on. Not only Newty is focusing on diffrent maps, we also have Semmel. Working on a diffrent map. He's working on Eglise wich we are really excited about!

Trevor, who also is new, has been working at animating the reload of the Thompson and also is working on the new sprinting animations!

While the whole development team was busy doing their stuff. I've added a forum at our website.
where we can keep in touch with the whole community. So make sure you make an account and join the conversations! You can find it here.

At least, Pendragon also joined the team, to help setting up and organizing playtests that we are aiming to have in the near future. For that reason, he has managed to secure us a nice deal for a server that we can use to host the RnL dev version.

Again, i want you guys to remind you that we have a facebook and twitter account where you can follow our development.

we're always looking for new members to join our team and help us make this game look and play great again. The skills we require most currently are audio designers and
3D artists with a background in character or prop creation. If you think, you can help, don't hesitate to approach us. And if you want to help, but think your skills are not sufficient yet, contact us anyway.
This team is a place where people can grow over time, we do not expect AAA level quality over night.

Thanks for reading our update! If you have any questions, be sure you leave them below our check out our forum and start a new conversation!

June 2016 update

June 2016 update

News 11 comments

Tim, our Community Manager has created another update video talking about the progress we made in 2016 from March untill June the 6th. Wich is a special...

March 2016 Status Update

March 2016 Status Update

News 13 comments

Hello guys! Tim, our Community Manager has created our first update video for 2016. In this video he goes over the progress we made over the last few...

Christmas update

Christmas update

News 16 comments

Merry Christmas, dear community! With the year coming to an end, we want to answer the questions you have now that we announced a reboot of this project...

Resistance and Liberation: Status update

Resistance and Liberation: Status update

News 20 comments

Dear community After posting the last news update we've been quite busy and to be fair, several weeks before we posted it as well. Today we want to show...

Comments  (0 - 10 of 129)
Xiqah
Xiqah

Hi, I would love to help Playtest the Game!

Reply Good karma Bad karma+1 vote
3dBoy
3dBoy

Wohooo!!! You are not dead! You are UNDEAD! :D

Reply Good karma Bad karma+2 votes
WinstonChurchill Creator
WinstonChurchill

Even better. We're undeaded!

Reply Good karma+1 vote
Guest
Guest

I saw in one video you pulled out a map physically, kinda like the heroes and generals map, is that how its going to be in the full game?

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WinstonChurchill Creator
WinstonChurchill

Yes indeed, that is how it will be in the game again, just like in the early versions of the mod.

Reply Good karma+2 votes
MyZombieKillerz
MyZombieKillerz

If the game needs more animators, I'm happy to oblige either free of charge or for money.

YouTube channel so you can look back on my previous works and if you want to hire me: Youtube.com

My steam if you want to contact me personally and perhaps have a chat about your guys' plans: Steamcommunity.com

I hope you give me the opportunity to be working with you all, have a great day.

Reply Good karma Bad karma+4 votes
54188888
54188888

I hope the new version will retain the 1.6 version features.
I like beating the 1.6 version of firearms when shooting. Footsteps and gasping sound when walking.
The soul of the game from the map, hope that the new version has more excellent maps.

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WinstonChurchill Creator
WinstonChurchill

We're working on it :) The first version will probably not feature all of the movement options we had in the mod right away. But they're all in the pipeline.

Reply Good karma+3 votes
54188888
54188888

We hope the new version to strengthen the arms of the players suppression effect. Such as machine gun bullets in the vicinity of the players explosion. It will produce dust and visual impact.
I hope the new version changes the effect of the swing arm when moving. Many players get dizzy. Because dizziness. So give up the game. This is what I heard when chatting. Recommendations in the new version. The player can set whether the mobile arms shaking. Or weapons only slight shaking. It does not affect the game results without dizziness. (Front and rear sway arm seems little effect on the players. Left and right shaking. Some players will dizziness.)

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Guest
Guest

where can i download this mod? (the full game with the last patch obviously)

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WinstonChurchill Creator
WinstonChurchill

The mod version of this game is still available at: Moddb.com

Reply Good karma+1 vote
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Resistance and Liberation
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Latest tweets from @rnlgame

Last sunday we had another playtest inviting some more people on board to test further on balancing and such. We al… T.co

Sep 20 2016

Yesterday we organised a closed playtest to test some more functions in Resistance & Liberations. T.co

Sep 12 2016

Just to make it clear, there will be no microtransactions in Resistance & Liberation.

Sep 11 2016

We've been playtesting La Fiere over the last few months. Here are some WIP images of La Fiere + gameplay. T.co

Sep 4 2016

Forums.resistance-and-liberation.com Hop on our forums if you have any questions! Our developers will try to answer as fast as possible!

Sep 4 2016

The almost finished FLAK 88 made by Paul. Still some tweaking to be done and next step is texturing! T.co

Sep 3 2016

There is an event going on RnL Mod 1.6 at 7pm GMT tonight on the 352nd Volksgrenadier Division server organised by the 4th ID. Have fun!

Sep 2 2016

RnL Mod 1.6: Event going on at the 352nd Volksgrenadier Division server - 1 life realism! Password is 'realism'. Have fun!

Sep 1 2016

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