We aim to deliver an authentic experience that requires team work and tactical approaches to win the game. We plan to cover the popular maps from the original game and expand beyond that, into the Netherlands and Southern Germany regions with coming releases.

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June 2016 update

News 10 comments

Enjoy!

And for those who cannot watch the video right now, we've also posted the update in text form below.

Today, 72 years ago during the night from the 5th to the 6th of June,
Operation Overlord started. The objective was to liberate France from German occupation,
and it all started with one of the most most memorable days of war's history. US, british and canadian troops jumped out airplanes.
Ran out small boats towards german fire to liberate france and next, whole europe.

We've been quite busy over the last month or 2. Everyone got tasks and is getting their work done.
Paul, who also made the Kubelwagen back in march now modeled our faces, from the development team via photographs.

Modeled faces from the development team done by photographs by Paul


Stefan, our lead designer of this project is working on a para model of the US army.

Work in progress front side American soldier by Lead Designer StefanWork in progress back side American soldier by Lead Designer Stefan


Grimmcock (H4ngman) and Dave, our 3D Artists have modeled probely the most iconic weapons of WW2, namely the MP40, Thompson and ofcourse the M1 Rifle.

MP40 MP40 MP40 Barrel


And also, Our favourite coding guy Korneel. Is working
on the gameplay functions of Resistance And Liberation. Tim got our Website out again. And we also have a new Facebook page where you can follow our development!

And again, we're always looking for new members to join our team and help us make this game look and play great again. The skills we require most currently are level designers,
3D artists with a background in character or prop creation and animators.

If you think, you can help, don't hesitate to approach us. And if you want to help, but think your skills are not sufficient yet, contact us anyway.
This team is a place where people can grow over time, we do not expect AAA level quality over night.

Thanks for reading, if you have any questions about the game, leave them in the comments below.

WIP  FLAK 88


March 2016 Status Update

March 2016 Status Update

News 13 comments

Hello guys! Tim, our Community Manager has created our first update video for 2016. In this video he goes over the progress we made over the last few...

Christmas update

Christmas update

News 16 comments

Merry Christmas, dear community! With the year coming to an end, we want to answer the questions you have now that we announced a reboot of this project...

Resistance and Liberation: Status update

Resistance and Liberation: Status update

News 20 comments

Dear community After posting the last news update we've been quite busy and to be fair, several weeks before we posted it as well. Today we want to show...

Resistance and Liberation - or the project that got lost in time

Resistance and Liberation - or the project that got lost in time

News 22 comments

It took a while, but we finally checked this page again and to our surprise we found quite a few of you still hanging around, commenting and looking for...

Comments  (0 - 10 of 122)
54188888
54188888

I hope the new version will retain the 1.6 version features.
I like beating the 1.6 version of firearms when shooting. Footsteps and gasping sound when walking.
The soul of the game from the map, hope that the new version has more excellent maps.

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WinstonChurchill Creator
WinstonChurchill

We're working on it :) The first version will probably not feature all of the movement options we had in the mod right away. But they're all in the pipeline.

Reply Good karma+1 vote
54188888
54188888

We hope the new version to strengthen the arms of the players suppression effect. Such as machine gun bullets in the vicinity of the players explosion. It will produce dust and visual impact.
I hope the new version changes the effect of the swing arm when moving. Many players get dizzy. Because dizziness. So give up the game. This is what I heard when chatting. Recommendations in the new version. The player can set whether the mobile arms shaking. Or weapons only slight shaking. It does not affect the game results without dizziness. (Front and rear sway arm seems little effect on the players. Left and right shaking. Some players will dizziness.)

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Guest
Guest

where can i download this mod? (the full game with the last patch obviously)

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WinstonChurchill Creator
WinstonChurchill

The mod version of this game is still available at: Moddb.com

Reply Good karma+1 vote
Jughead2013
Jughead2013

Excited to see R&L come back to life in such an awesome way! I played the mod way back (like, what, 2010 or 2011?!) and was truly blown away by the scope and realism of the game. I hope you guys can re-captured that beauty into this new game with the updated engine. Keep it a reasonable price please, because I'd sure love to play it again when it's out!;)

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MILITARY-FACTION
MILITARY-FACTION

This was a mod?
For what game?

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WinstonChurchill Creator
WinstonChurchill

It used to be a mod for Half Life 2

Reply Good karma+1 vote
RockyBrown
RockyBrown

Here is a Norwegian weapon used in the war:

Youtube.com

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RockyBrown
RockyBrown

Ww2today.com

Could this be a part of the mod?

S183.photobucket.com

Left on the pictures over: Lieutnant Soldier to right: infanitry. also Bagn was the first german retreat in ww2. hope this can be used and be a part of this awesome mod ;)

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WinstonChurchill Creator
WinstonChurchill

We'll work on the campaign of the 82nd paratrooper infantry first (and maybe some 101 battles, too). If and when we get to work on other nation's armies depends on time really. We do plan to keep some customization options open for the community though :)

Reply Good karma+1 vote
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Resistance and Liberation
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The old game still plays quite well.. 24 guys on the Pennsyltucky server :)

Jun 24 2016

After introducing the new US paratrooper, we also want to show you a WIP of the new Bad Guys! T.co

Jun 23 2016

We had another update for you guys on the 6th of june. This special day in WW2 History. Enjoy! Indiedb.com

Jun 9 2016

Getting there T.co

Apr 23 2016

Working on our new paratrooper model: T.co

Apr 7 2016

Our first update video is here brought you by our community manager talking about the progress of La Fiere and more Youtube.com

Mar 6 2016

Reviving old assets - not exactly PBR ready, but getting there: T.co

Feb 29 2016

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