The sorted and complete Renegade X Soundtrack, included the original remake of "Command & Conquer"! Reupload due to accidently including the original...
The conflict between the Global Defense Initiative (GDI) and the Brotherhood of Nod originated in the late twentieth century, when a meteor carrying a mysterious substance struck the Tiber river in Italy. It was named Tiberium, which composed of valuable elements. Although Tiberium has proven to be an important source of income when refined, it is fatally toxic, and its contagious spread threatens all life on earth.
GDI was formed in 1985 by the United Nations as an international security force set to combat global terrorism. Conceived as a united peacekeeping military force, GDI depends on the technological sophistication of its weaponry, and the superior training and loyalties of its officers.
At the same time, the Brotherhood of Nod, led by the charismatic Kane, grew to prominence. Working largely in third world countries, wherever there was discontent and unrest, there was Kane. With the promise of a New World Order and bankrolled by the illicit Tiberium research and trade that Kane made famous, Nod began to gain power. A few scattered, disaffected units grew into an army with powerful atomic weaponry, ruthless tactics, and a Tiberian fortune.
Where GDI stands for international stability and the containment of Tiberium's expansive spread, Nod seeks to overthrow the established order and build a world centred on Tiberium research.
Renegade X is a tactical First and Third Person Shooter with Real Time Strategy elements, set in the Command & Conquer universe. It is a high quality award-winning free indie game being created on the Unreal Development Kit. Originally, Renegade X was an Unreal Tournament 3 mod, and the beta won six awards, including "#2 Best Vehicle Set" for the Making Something Unreal Contest, "#3 Best Upcoming Mod" for the Mod of the Year Contest in 2008, and "#2 Best Multiplayer" in 2009's MOTY.
In 2010, Totem Arts made the decision to make Renegade X a standalone game, available to everyone. Since then, the team has released a singleplayer mini-campaign called Operation Black Dawn. Black Dawn was released in January 2012, and it is a demonstration of what's to come. We are currently developing the awaited multiplayer version, which has yet to be released.
How are you all? We've been busy enjoying our latest release, Beta 3: the most stable and most complete version of Renegade X thus far. Renegade X is a multiplayer Tactical Shooter based on the Command & Conquer universe. It is a standalone indie game that can be downloaded for absolutely free here: Renegade-x.com
But in between playing, we've also been working on a few things. We have been preparing a new version of Renegade X that will feature a few new multiplayer levels, fixes, and some gameplay changes. We will be sharing more details about our upcoming release soon - but you can expect a new version in early 2015.
Indie of the Year awards!
Phase 2 of the Indie of the Year awards has begun! Please vote for Renegade X by clicking "Tactical Shooter" and pressing the "VOTE" button next to Renegade X: Indiedb.com
If you have voted in Phase 1, you can vote again in Phase 2!
Spread the word! It's time to win some awards.
Without further ado, the new Renegade X maps
The original C&C Renegade map is back in a beautiful remake by our very own Robin Nielsen:
A personal favourite, Complex is a rush go-go-go map with no automated defenses:
Kenz has been working on a remake of Canyon. Here's another trip down memory lane:
You can check out Kenz's YouTube channel to check out his progress on Canyon: Youtube.com
That's all for now folks!
Be sure to vote for us, and join us ingame. In fact, I'm going to get some gaming in right now.
Highest Rated (8 agree) 10/10
Free and graphics are impossible, or at-least that is what these companies are telling us these days. Renegade-X will change this...
Sep 23 2012, 4:17pm by cirex
Lowest Rated (15 agree) 3/10
I played through half of the campaign and suffered through two system lockups which required shutting down my computer via the power button. The graphics were pretty decent... Comparable to games from 2008-2009, but the overall (lack of) brightness makes it difficult to discern any details in their work. It seems pointless to me to put so much effort into environments and then make them so dark that you can't see what you're doing without jacking up the gamma in your video card control panel. AI…
Jan 29 2012, 11:25am by Aircraftkiller
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