Descend into the Dungeon of Chaos, retrieve the Amulet of Yendor, kill all who stand in your way and return with your prize.

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A new site and some big changes to the pace of gameplay.

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As I track down crazy bugs like this:

bug in the sky

There are also big changes to the pace of the game. The content is now randomised in its introduction. Level 1 will always be the same and content is still introduced one at a time each level, but now the order is randomised within the zones. The zones are also shorter, leaving the left over content until very late in the game or until the next zone.

You can now sleep to regain health like in the classic Dungeon Master or Legend of Grimrock, helping you get further into the dungeon, if the monsters don't hear you make camp that is. Or if you don't suffer from nightmares the deeper you go...

When falling you now roll to smite on attacking (stacking with blessed weapon smite) - use those ladders! And when surrounded with a throwing weapon in hand you now do a dual-wield-whirlwind attack. Beware, the playing field is level, the monsters have these attacks as well now.

In addition to many other changes, the game now has a new home: redrogue.net (redirects are in place).

I hope you enjoy the new changes, they are not the last.

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