Red March is an innovative indie RTS game. We aim to implement a combination of old-school RTS gameplay on large scale maps, showing realistic battles and using an immersive storyline to capture the feeling of the last world war. Concieved as a cure to the recent trend of oversimplification of strategy games and the dilution of their portrayal of war, Red March intends to combine the fast-paced and frantic gameplay of old-school games, such as Command and Conquer, and combine it with the innovative concepts of more recent games which have become standard, such as infantry cover systems and destructible scenery.
The setting: An alternate universe largely similar to ours. The year is 1969. Mankind is divided into a handful of powerful military and political powers. Insane politicans and feverish paranoia rule the world. The Cold War is coming to a close, and it will come to an end with fire and blood. Prepare yourselves; That end is nigh.
Red March is a direct descendant of the Red Alter modification for C&C: Tiberium Wars.
Hey all, Vengeful here.
In case anyone is attending PAX East, I can confirm that I will be there tomorrow, Sunday the 13th, handing out some never before seen art of our third faction from our gallery: The first 10 people to come and find me by the Westin Skybridge Entrance at 9:00 will get a copy.
I will be there for half an hour, and will be holding a copy of the Red March logo. If you have any questions at all about the game, our company, life, the universe, anything, I will be happy to answer whatever I can!
Looking forward to it and hopefully getting to meet some of you!