Red Flag! Build 1364. Patch to upgrade the version 1335 to the 1364.
-- Change-log - Build 1364- Fixes and Enhancements since Build 1335.
- Fixed misinformation of 16,666 meters away in a double KO situations.
- Fixed bug in command "reconnect" on the console.
- Fixed erroneous sum of a player stats in some cases.
- Fixed no heart sound started if the player died from 1 hit.
- Fixed flickering problem of decals.
- Added physical effect of expansive wave. ( Players are affected by the blast )
- Added physical effect of players when they die for shooting. ( Players jump by the effect of the impact of the bullet )
- Added knife attack. ( Default Key: Space )
- Added new Post-Process effect: Bloom.
- Added possibility to change brightness and contrast in game graphics options.
- Added "Physics Details" in graphics options to remove details like ragdolls, ropes and bullet casings.
- Added "Dynamic Decals" to only enable / disable decals created in real-time.
- Added several new controls to customize in the menu of options.
- Removed some unnecessary load of Media.
- Improved handling of sounds volumes.
- Now heart sound does fade-out while waiting the Respawn.
- Small adjustments / changes to some in-game effects.
- Now when Friendly-Fire is disabled bullets do not hit players on the same team.
- Several optimizations of bullets hit detection.
- Pump Out sound when changing weapon slot no longer stops.
- Performance improvements in overall client and server code.
- Lots of game interface improvements / changes.
> New HP information on your character and teammates. ( Shift key by default activates / deactivates this information )
> Tooltip is added to all graphic options.
> Removed kill information in the center of the screen. Now reported on the side in more simplistic way.
> Now when you eliminate an enemy a small skull appears over the target player to confirm that you killed him.
> Added auto-fade system to the interface elements when the cross-hair is near to these.
> Added possibility to configure opacity in all parts of the in-game interface.
> Graphics Tab settings Reorganized. ( Now divided into 2 sections )
> Tab Control Settings Reorganized. ( Now divided into 3 sections )
> Now ESC key close chat mode.
> All Game fonts improved to make them more clear.
> Changed tooltip design.
> Enhanced list of kills by adding different colors to player, enemies and teams.
> Several tweaks of in-game graphics. ( Scores table, reload chart, low-ammo graph and several more )
> Several design changes to console.
- Added new console commands.
> r_brightness
> r_contrast
> r_physics_fx
> s_master_vol
> s_weapons_vol
> s_footsteps_vol
> s_ambient_vol
> r_bloom
> r_dyn_decals