In Update 66 I start off by showing remade Main Menu scene with new Settings menus. Main Menu has a lot darker atmosphere now, fitting the game's plot. I demonstrate updated Prison and City level lighting along with updated AI behavior, NPCs now give callouts, move around during attacking and engage player in different routes, this makes overall gameplay harder and more unpredictable. Some weapons have been remade, such as the M4A1, MP-443 and updated AKs-74u textures. A large part of City has been completely remade and another part was added as an extension inside apartments.
Apartments part was given a high attention to details as well as given new gameplay feel. As well as that a lot of new substance materials have been made for the environment and a lot of materials on props have been updated as well. And finally in last part of the video I show short gameplays of new levels I worked on since last update.