Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3d engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it is FREE?

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APB Development Blog 11/22
Red Alert: A Path Beyond

APB Development Blog 11/22

Nov 22, 2006 Red Alert: A Path Beyond 0 comments

Sorry for the lack of updates over the last several days. I've been a little busy recently and haven't been online much. I'm pretty much...

11/14 Blog
Red Alert: A Path Beyond

11/14 Blog

Nov 15, 2006 Red Alert: A Path Beyond 0 comments

Well, Ryan3k caught me off guard and posted this a day early! Didn't see it until now. Ryan3k:I'm posting the blog a little early this week...

Testing...1...2...
Red Alert: A Path Beyond

Testing...1...2...

Oct 30, 2006 Red Alert: A Path Beyond 0 comments

The Official Gamesever has returned The officially-endorsed Conflict Arenas server has returned, with the new updates, including a prototype warning system...

APB Development Blog 10/25
Red Alert: A Path Beyond

APB Development Blog 10/25

Oct 25, 2006 Red Alert: A Path Beyond 0 comments

Here is this weeks Development blog, brought to you by Ryan3k at our own RA:APB & Reborn Forums and edited for ModDB by myself. Ryan3k:It's Wednesday...

APB Development Blog 10/15
Red Alert: A Path Beyond

APB Development Blog 10/15

Oct 16, 2006 Red Alert: A Path Beyond 0 comments

Here is this weeks development blog, written by Ryan3k, modified for ModDB by myself. Ryan3k:ALRIGHT! So you have waited two weeks, and as promised, here...

APB Development Blog 9/30/06
Red Alert: A Path Beyond

APB Development Blog 9/30/06

Oct 5, 2006 Red Alert: A Path Beyond 1 comment

After several days of delay, here is the blog Ryan3k posted in our forums on the 30th: Ryan3k: I would like to start off by showing the thing that was...

APB Development Blog 9/24/06
Red Alert: A Path Beyond

APB Development Blog 9/24/06

Sep 27, 2006 Red Alert: A Path Beyond 0 comments

This feature, started from the forums a few weeks ago, will now also be appearing here on ModDB. In each of these blogs, we give a review of what has...

RA: APB and Reborn at Leipzig
Red Alert: A Path Beyond

RA: APB and Reborn at Leipzig

Aug 18, 2006 Red Alert: A Path Beyond 2 comments

As you probably noticed, we've all been a little bit quiet lately, other than those new icons Kalle worked on for CNC Reborn. In reality the internal...

Through the gap
Red Alert: A Path Beyond

Through the gap

Jun 26, 2006 Red Alert: A Path Beyond 0 comments

Thanks to the excellence that is NeoSaber, we have a working Gap Generator and here are some in-game shots of the effect from the Soviet point of view...

Wanna make a map for APB?
Red Alert: A Path Beyond

Wanna make a map for APB?

Jun 15, 2006 Red Alert: A Path Beyond 0 comments

Saberhawk has updated Level Edit for better use with v9935. It fixes various bugs to do with modding APB, and adds a few nice touches as well. Here is...

.994 Proposed Changelist
Red Alert: A Path Beyond

.994 Proposed Changelist

Jun 6, 2006 Red Alert: A Path Beyond 0 comments

The changelist for version .994 has been redone, and this list is HUGE. I've included only the most basic information in this quick-read version...

Zama...ah..Good Times.
Red Alert: A Path Beyond

Zama...ah..Good Times.

May 18, 2006 Red Alert: A Path Beyond 5 comments

Some of you who have been playing the mod since the earlier days might remember the classic map Zama (made by Aircraftkiller), which remained in the map...

Map Pack A ***UPDATED***
Red Alert: A Path Beyond

Map Pack A ***UPDATED***

Apr 23, 2006 Red Alert: A Path Beyond 0 comments

The first official map pack for .9935 is availible for download. These maps have been added to the official server rotation. If you do not have these...

.994 changes and 1.0 preview
Red Alert: A Path Beyond

.994 changes and 1.0 preview

Apr 21, 2006 Red Alert: A Path Beyond 5 comments

Red alert: A Path Beyond will be enduring two complete overhauls for the next two releases. Version .994 will have a complete overhaul of the armor.ini...

.9935 is Released!
Red Alert: A Path Beyond

.9935 is Released!

Mar 17, 2006 Red Alert: A Path Beyond 1 comment

Red alert: A Path Beyond version .9935b full installer is at last availible for download, and you can get it right here at moddb.com in our profile...

Various Updates
Red Alert: A Path Beyond

Various Updates

Jan 5, 2006 Red Alert: A Path Beyond 0 comments

Work is continuing in full flight into this new year. As you can tell the mod profile is back in actions again. No hard feelings over the misunderstanding...

Work Resumed
Red Alert: A Path Beyond

Work Resumed

Sep 24, 2005 Red Alert: A Path Beyond 0 comments

Although it was said that the project was canceled, and all time would be devoted towards A Path Beyond for BF2(http://mods.moddb.com/4529), the conclusion...

Version .9932 Balance Patch Released!
Red Alert: A Path Beyond

Version .9932 Balance Patch Released!

Oct 4, 2004 Red Alert: A Path Beyond 0 comments

We've finally got this one pushed out the door after a few weeks of development. Now we can focus completely on the 9935B patch and subsequent patches...

Game Update: Player Eminations
Red Alert: A Path Beyond

Game Update: Player Eminations

Sep 9, 2004 Red Alert: A Path Beyond 0 comments

These will appear on the level Forest of Illusion, and similar 'spooky' levels. When you kill a player, a "ghost" will rise from the body and attack random...

ABUMM -- Gamming Servers
Red Alert: A Path Beyond

ABUMM -- Gamming Servers

Sep 5, 2004 Red Alert: A Path Beyond 0 comments

Hi I'm afrog2 and i'm just announcing the ABUMM Site. We host for RenAlert, Reborn, soon for SWMod and soon for FOFMod. please visit the site at

Level Update: RA_Mines
Red Alert: A Path Beyond

Level Update: RA_Mines

Sep 5, 2004 Red Alert: A Path Beyond 0 comments

This map was original made for Renegade by Aircraftkiller, but has since been changed for RenAlert. The mines now hold a stockpile of Gems, so there will...

Emitter Update: Industrial Smoke
Red Alert: A Path Beyond

Emitter Update: Industrial Smoke

Sep 3, 2004 Red Alert: A Path Beyond 0 comments

You'll now see a think black cloud of smoke being produced by both the Refinery, Power Plant, and Advanced Power Plant. It goes high into the air, and...

Updates: Music, New Additions.
Red Alert: A Path Beyond

Updates: Music, New Additions.

Aug 27, 2004 Red Alert: A Path Beyond 0 comments

Music Update: The Meat of Vengeance Chicajo is back, and has brought a lengthy new track with him for RenAlert. This one weighs in at about 7 minutes...

Blast Doors
Red Alert: A Path Beyond

Blast Doors

Aug 11, 2004 Red Alert: A Path Beyond 0 comments

These the Blast Doors that were left out of .993b, they replace the current doors you see ingame. They add a nice touch to the structures. This is not...

Renegade Alert v993b Released!
Red Alert: A Path Beyond

Renegade Alert v993b Released!

Jul 29, 2004 Red Alert: A Path Beyond 1 comment

One of the most anticipated mods for Renegade is finally here. Let me just say....it blows anything and everything out of the water. From the duel tesla...

Renegade Alert: RealWar mode, Dragunov
Red Alert: A Path Beyond

Renegade Alert: RealWar mode, Dragunov

Jul 21, 2004 Red Alert: A Path Beyond 0 comments

Weapon Update: Soviet Dragunov The Dragunov will be the primary weapon used by the Soviet Sniper. It will work basicly the same as the Allied Enfield...

Renegade Alert Weapon Updates
Red Alert: A Path Beyond

Renegade Alert Weapon Updates

Jul 18, 2004 Red Alert: A Path Beyond 0 comments

We're wrapping up the last of the weapon models that need to be changed. The current version still uses a few from Renegade, but that won't be the case...

Updates: Bunkers; Barbed Wire Fence
Red Alert: A Path Beyond

Updates: Bunkers; Barbed Wire Fence

Jul 12, 2004 Red Alert: A Path Beyond 1 comment

Level Completed: Bunkers That's it for Bunkers, it's now done and ready for the .9935b patch. Bunkers will be RA mode with Tech Level 10, and have anything...

Level Update: Bunkers
Red Alert: A Path Beyond

Level Update: Bunkers

Jul 10, 2004 Red Alert: A Path Beyond 0 comments

A lot of you have probably played one of the many versions of Bunkers that Aircraftkiller made for Renegade, but now you'll have a chance to play it in...

Weapon Update: M-60 Heavy Machine Gun
Red Alert: A Path Beyond

Weapon Update: M-60 Heavy Machine Gun

Jul 3, 2004 Red Alert: A Path Beyond 0 comments

The main weapon for the Allied Officer, the M-60 is a powerful gun capable of doing decent to heavy damage on just about anything its bullets touch. It...

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Red Alert: A Path Beyond
Platforms
Windows, Mac
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Official Page
Bluehellproductions.com
Release Date
Released Apr 7, 2011
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