Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3d engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it is FREE?
Hey again - time for new updates! First off, I've finished designing the Soviet Airfield which allows MiGs to be used. You can check that out by clicking...
The news pulled from the latest blog, focusing on some vehicle graphics and gameplay changes as well as the release of C&C_HourglassFlying and other...
Level Completed: Bunkers That's it for Bunkers, it's now done and ready for the .9935b patch. Bunkers will be RA mode with Tech Level 10, and have anything...
Game Update: Cloud Effect. A few of Aircraftkiller's levels will feature the Cloud Effect he made for W3D. It basicly just shows detailed shadows from...
Music Update: The Meat of Vengeance Chicajo is back, and has brought a lengthy new track with him for RenAlert. This one weighs in at about 7 minutes...
Sound Update: Miles Sound System The new version of Miles Sound System has been put into Renegade Alert. You will be able to adjust your speaker settings...