Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3d engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it is FREE?

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Technician

Technician

Jun 16, 2004 By RenX 0 comments

NeoSaber got the new Technician boned and working in game today. The model and texture were both made by Chris J. Fortier. Also notice the new MCT. Go...

Testing...1...2...

Testing...1...2...

Oct 30, 2006 By Category_5_Hurricane 0 comments

The Official Gamesever has returned The officially-endorsed Conflict Arenas server has returned, with the new updates, including a prototype warning system...

Through the gap

Through the gap

Jun 26, 2006 By Category_5_Hurricane 0 comments

Thanks to the excellence that is NeoSaber, we have a working Gap Generator and here are some in-game shots of the effect from the Soviet point of view...

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Red Alert: A Path Beyond
Platform
PC
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Official Page
Apathbeyond.com
Release Date
Released Dec 22, 2007
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