Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

Post news Report RSS Zama...ah..Good Times.

Some of you who have been playing the mod since the earlier days might remember the classic map Zama (made by Aircraftkiller), which remained in the map lineup for quite some time, but did not appear in the newest versions. Due to the efforts of Saberhawk and Dark, an updated "Classic Zama"

Posted by on

Some of you who have been playing the mod since the earlier days might remember the classic map Zama (made by Aircraftkiller), which remained in the map lineup for quite some time, but did not appear in the newest versions. Due to the efforts of Saberhawk and Dark, an updated "Classic Zama" is now available as a separate download, with the inclusion of extra defenses for the Soviet base, and the addition of a missile silo to both bases. This is an update to the .992 version of the map, and it is now playable with .9935.

Have fun. The download is less than two megs, and the total installed size is less than eight megs.

You can grab this map here at ModDB.

A quick notice: the installer attempts to auto-detect your installation path. If you would like to specify another location, please point it to where you actually installed, NOT to your Data folder.

Also, pick up Map Pack A if you haven't already. It includes some of Tweekbee's maps from .9932 and makes them playable in .9935.

Post comment Comments
Category_5_Hurricane Author
Category_5_Hurricane

What are you talking about?

Reply Good karma+1 vote
drunkill
drunkill

Rock on. More maps the merrier!

Now let's go kill some allied scum on zama

Reply Good karma Bad karma+1 vote
Category_5_Hurricane Author
Category_5_Hurricane

Wh-Whaaaat? You're...Soviet now?!

KILL HIM!

Reply Good karma+1 vote
DeaftrapX
DeaftrapX

sloppy... it must be said, not the map, but the mod
all those custom weapons, and they leave the default pistol as the Colt 45... and thats just one pointer

Reply Good karma Bad karma+1 vote
DeaftrapX
DeaftrapX

but then... the problem could be on my end, nevermind what i said, my mistake

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: