Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

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Add media Report RSS Soviet Missile Sub - Work in Progress (view original)
Soviet Missile Sub - Work in Progress
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BigCheese256
BigCheese256 - - 2,241 comments

the poor missile sub is in blue hell :(

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Description

The attack sub is pretty much done model-wise, and now it's time for the dreaded Missile Sub. You'll get the full background-story description for each once they're in-game and ready of course, but for now, you get to check out the model. If you've got any complaints or questions, this is the time to present them. I'm not sure if we'll allow the launchers to be articulated, just rotate, or be in a fixed position facing slightly upwards. Allowing them to fire up-and-over, RA2 IFV style, was what I had in mind to allow you to clear the shore and actually hit your target a bit more often.