Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
The new sleeker look for the Heavy Tank still retains an industrial, rugged aesthetic despite its revised profile. Model by Kane000, texture by TheBeerinator, rigged by Eggman891.
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dont click on the link its just a troll face....
Dude thats "Me Gusta" face.
that means he likes the art.
So clearly your the one who is trolling.
Yeah, airborne. Learn to troll harder - it even SAYS "Me Gusta." Would you like some herp with that derp? But seriously - me gusta mucho. Can't wait till my computer gets out of the shop to install.
No trolling intended just wanted to express how much I like this new Heavy tank
I knew that :)
Looks fantastic, definitely improved from what I remember back when I use to play a lot. Looks a lot cleaner too though is my only problem. Though, I guess the tanks are bought brand new.
CAMOS HAS COME TRUE > heavys with different camouflages. When mammoth tank camos be ready?
Very impressive looking!
I love how it looks like a beefed up T-80 with twin cannons.
That looks wonderful.
Still needs the Red Star on the front, but other than that, this is pure awesomeness. :D
Nice work!
You guys have the discipline to mainly show in-game renders these days, more honestly showing how things will look. But boy, it still is great to look at these fancy renders. Bet most people back in the blog don't realize the model+textures are this nice. What resolution(s) are the texture(s)?