Command & Conquer Red Alert 2: Apocalypse Rising, brings Westwood Studios' popular real time strategy game, C&C: Red Alert 2 into the FPS pespective, using the w3d engine. You will be able to experience, first hand, what it feels like to fill the boots of an Allied GI battling the communist might of the Soviet Union, or a Soviet Conscript vowing to take back what was lost to the Allies during the first great war. Classic units return such as the versatile Allied IFV to the mighty Soviet Apocalypse Assualt Tank to the gargantuan Allied Aircraft Carrier to the mad Giant Squids. This game features all of the units and structures for the Allied and Soviet sides from both RA2 and the Yuri's Revenge Expansion. The Apocalypse is Rising Commander. Are you prepared for it? (Credit goes to everyone who has donated and contributed to this mod. We shall not let you down).

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Blog RSS Feed Report abuse Latest News: W3D Hub is looking for testers!

4 comments by TeamWolf on Mar 16th, 2015

Hello everyone! As the title suggests, W3D Hub is looking for testers. There are some big projects being worked on and we'll be needing internal testers to test out big updates before they reach the servers. Not only that, but some projects will be needing a lot of testing before they can even be released at all (Example: Apocalypse Rising). So why don't you come and join us during our testing sessions?


Deadline for applications: April the 3rd.



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So how do you become a tester?


If you want to be a tester you will have to meet some requirements and send our lead tester (Nodlied), a pm on the forums.

What do I put in the pm?
There will be a few questions that you will need to answer. Please use the format below and answer the questions by sending Nodlied, One_Winged_Angel, TeamWolf or WallyWood a PM on the forums or me here on Indie/ModDB.

W3D wrote:W3D Hub/Forum nickname:

Location:

How long have you been playing/following our games?:

Why do you want to be a tester?:

Why should we hire you?:

How often do you expect to be available during our standard testing time? (21:00 GMT/ 13:00 PST/ 16:00 EST on Saturdays):

Extra information we should know about you:


Other than that, there are a few requirements for joining our internal testing team.
Requirements:
You have to have a W3D Hub forum account.
- How else would you join us in the tester forums?

You have to have a Skype account.
- We use skype daily to chat about the projects as well as to quickly call upon our testers. We do not use the voice chat function, only the text based chat.

You have to have Team Speak 3.
- We use teamspeak during testing sessions to make sure everything goes according to plan and to communicate with each other effectively. You don't need a microphone and you do not need to speak. As long as you have the ability to listen, you should be fine. (We'd would appreciate it if you do have a microphone!)

You have to be able to enjoy our games.
- In return for your services, we offer you early access to our games and if you don't like them, why even bother signing up?

While you do not need it, we would be happy if you have an IRC client and know how IRC works. Again, this isn't a necessity.


Are you the world's best tester?


Testing is a world of ups and downs. Sometimes there will be nothing to test while at other times, projects will compete for testing time. Some testing sessions consist out of bug and code testing while others revolve around good old gameplay. Is testing online and offline no problem for you? Then send in that PM of yours and maybe you'll join our new testing team!

Don't forget to keep following us here, Twitter, Facebook and our forums!

Media RSS Feed Latest Video
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Crazy Ivan Revolver Demo

Crazy Ivan Revolver Demo

Oct 28, 2009 Movies 8 comments

A demo video showing the Revolver which will be used by Crazy Ivan ingame and working. Note this is not the final setup and is intended for demonstration...

Allied Power Plant Video

Allied Power Plant Video

May 26, 2009 Movies 3 comments

Dtrngd takes us on a tour of the Allied Power Plant. Video has been done in coordination with Teamwolf/[FW]Wolf.

Apocalypse Rising Apr 20th Podcast

Apocalypse Rising Apr 20th Podcast

May 23, 2009 Audio 0 comments

Many have questions about Apocalypse Rising. One man has stepped up to answer them! One_Winged_Angel has made a new Q&A Podcast, technical failure...

Apocalypse Rising June 11th Podcast

Apocalypse Rising June 11th Podcast

Jun 15, 2008 Audio 3 comments

Here is a 55 minute long podcast featuring One Winged Angel answering questions from the past week. Questioning by Lord_Kane. Recording by Eggman891.

Random Weather Script

Random Weather Script

May 8, 2008 Movies 1 comment

A short video showing the new random weather script in action. First shown in Blog 80.

Pillbox

Pillbox

Apr 30, 2008 Movies 3 comments

Short video showing the new pillbox rigged and ingame going up against a Rhino Tank. This video was first shown in blog 79.

Post comment Comments  (1670 - 1680 of 1,766)
nameme99
nameme99 May 9 2006, 3:59pm says:

hey ric!
anways,
Starting to gather up textures for RA2:AR.
Texturepack will be released to the team shortly,
Say by 5/13/06
Thanks,
nameme

+1 vote     reply to comment
One_Winged_Angel Creator
One_Winged_Angel May 9 2006, 12:40pm says:

Welcome to the club :D

+1 vote   reply to comment
One_Winged_Angel Creator
One_Winged_Angel May 4 2006, 12:02pm says:

WTF is brazil???

+1 vote   reply to comment
kalidrone
kalidrone Dec 6 2006, 5:42pm says:

Glad 2 see em'! I wish u the best of luck in the future angel! ;)

+1 vote     reply to comment
cfehunter
cfehunter Jun 16 2006, 8:23pm says:

Hades is currently running through a little trial, if he does well in it he'll be accepted to the team. As for mythdragon, he's being dropped. He dosnt know how to use photoshop -_-

+1 vote     reply to comment
DeaftrapX
DeaftrapX May 13 2006, 7:08pm says:

*liking Battlefortress*
*wondering how itll work ingame*
*picks nose*
*hits enter*

+1 vote     reply to comment
_PaRaDoX_
_PaRaDoX_ Apr 29 2006, 11:28pm says:

I do think Ray Tracer + brazil looks better then rendering it with no textures.
I25.photobucket.com

+1 vote     reply to comment
bohlio
bohlio Jun 21 2006, 5:56pm says:

Ok, i was wondering what the radar situation would be like, in RA2 you can see all teams on the radar so are you going to in the mod, then the gap generator could just do the radar jamming on a soviet person in the Allied base?

Spy Sat-
I saw this really neat thing in the Renegade Sole Survivor mod, You could use "E" on a TV screen and it would show you through a camera what was going on in another room, With the Spy Sat you could go inside and Pay a certain price to get a birds-eye view of the opponents base through a similar camera type thing in the sky, mabye with a really clever programmer or whatever you use for this stuff, you could have a camera that you could control??? Just a couple ideas, you might already have some better ones. But if you want to see the Camera thing just tell me and i can find a link to it again.

Keep it up its looking GREAT
Bohlio

+1 vote     reply to comment
nameme99
nameme99 Apr 18 2006, 10:59am says:

he means after the mod is done. We are staying on rene till this mod is finished up that is clear.

+1 vote     reply to comment
One_Winged_Angel Creator
One_Winged_Angel Apr 17 2006, 8:09pm says:

We dont know if we are porting to BF2 yet. We may decide to use a completely different engine.

+1 vote   reply to comment
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Red Alert 2: Apocalypse Rising
Platforms
Windows, Mac
Developer & Publisher
W3D Hub
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Apocrising.com
Release Date
TBD
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War
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Red Alert 2: Apocalypse Rising, TBD
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Red Alert: A Path Beyond, Released Apr 6, 2011
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