Command & Conquer Red Alert 2: Apocalypse Rising, brings Westwood Studios' popular real time strategy game, C&C: Red Alert 2 into the FPS pespective, using the w3d engine. You will be able to experience, first hand, what it feels like to fill the boots of an Allied GI battling the communist might of the Soviet Union, or a Soviet Conscript vowing to take back what was lost to the Allies during the first great war. Classic units return such as the versatile Allied IFV to the mighty Soviet Apocalypse Assault Tank to the gargantuan Allied Aircraft Carrier to the mad Giant Squids. This game features all of the units and structures for the Allied and Soviet sides from both RA2 and the Yuri's Revenge Expansion. The Apocalypse is Rising Commander. Are you prepared for it? (Credit goes to everyone who has donated and contributed to this mod. We shall not let you down).
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Location: Anywhere - Looking for: Artists
Posted by Apocrising.com on
Bluehell Productions is looking for talented individuals to work on FPS incarnations of the classic C&C rts games, Red Alert 2 and Red Alert. Our work ethos is that of a friendly environment and community where we aspire to help each other in creation of our projects.
We may use an older engine, but that doesn't stop us from squeezing the most out of it that we possibly can. The main attraction of the engine though, is the fact that we can release our games as free standalone packages.
What we are looking for in either a 2d or 3d artist, is someone who:
-is enthusiastic about working with the BHP Apocalypse Rising Team.
-has spare time.
-will be active in the forseeable future (a.k.a we don't want you running off).
-is competant at creating their own 2d textures or 3d models in 3d Studio Max/Maya.
-is over the age of 16.
If you are interested in an engaging, rewarding and welcoming position, please consider applying.
Send an email with examples of your work to email@example.com