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Command & Conquer Red Alert 2: Apocalypse Rising, brings Westwood Studios' popular real time strategy game, C&C: Red Alert 2 into the FPS pespective, using the w3d engine. You will be able to experience, first hand, what it feels like to fill the boots of an Allied GI battling the communist might of the Soviet Union, or a Soviet Conscript vowing to take back what was lost to the Allies during the first great war. Classic units return such as the versatile Allied IFV to the mighty Soviet Apocalypse Assualt Tank to the gargantuan Allied Aircraft Carrier to the mad Giant Squids. This game features all of the units and structures for the Allied and Soviet sides from both RA2 and the Yuri's Revenge Expansion. The Apocalypse is Rising Commander. Are you prepared for it? (Credit goes to everyone who has donated and contributed to this mod. We shall not let you down).
The SEAL IFV not only serves as a quick transport for the Navy SEAL, but it also boasts the best anti-infantry weapon of any other vehicle in the game. This weapon is to be feared amongst the ranks of soviet infantry. However, this IFV is completely useless against buildings and vehicles, making it fairly fragile.
*constructive criticism*
for a vehicle boasting the best ant infantry weapon for any vehicle it looks rather unimposing. I would have thought it would be more like a minigun than that.
my 2 cents
Miniguns are inaccurate so we went for a sleek short-barrel design to differentiate from the Machine Gun IFV. It also reflects the SEAL's primary weapon, the MP5-N.
I believe it should look like a browning 50. Cal. :D
Looks great, but why are there flammable barrels on the side?