Rebirth is a game about survival. The world is in shambles, shattered to the core due to a mix of mysterious events. The air is barely breathable, society has crumbled, governments have been toppled. What will you do, when your way of life no longer exists? Will you survive?


  • Persistent world
  • Living, breathing eco-system
  • Survival based Gameplay
  • Horror elements and immersive atmosphere
  • Third Person ranged and melee combat
  • Rebuild society and craft your own buildings and items
  • Meaningful death
  • RPG elements
  • Stylish action and gun play
  • Social game play dynamics: Your most dangerous enemy may be humanity itself. Will other players help you, or hunt you?
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Blog RSS Feed Report abuse Latest News: Dev Diary Procedural Generation 2.0. Also, GREENLIT!

4 comments by Rico21745 on Sep 5th, 2013

So it's been far too long since an update, but I promise there are good reasons.

Like for example did I mention that we have been GREENLIT by Steam? No? Oh sorry. 


Much <3 to everyone who voted for us and believes in the project. We really are working hard to make Rebirth the game you all believe it will be, and since we're doing it all in our spare time, what really keeps us going every day is the motivation you give us through all your amazing support. Trust me, your feedback does not go unnoticed! We're extremely proud to be among the small group of games approved by Steam and we're super stoked to be able to release Rebirth when it's done to as many distribution platforms as possible!

The second little update I have for you today is actually the reason for this post. Our 2nd development diary is up. It details what I call "Procedural Level Generation 2.0" which is a huge improvement over what was shown in the first dev diary. This is the technology that will power some of the levels in the game, as well as allow us to create dynamic levels that change each time you play.

I want you to watch it. Watch it now! Think of it as a long overdue reward for your awesome support! 

Oh and maybe you guys will catch a glimpse of something... odd... in it?

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Post comment Comments  (50 - 60 of 86)
thedjur Sep 26 2012, 6:36am says:

From what I can tell, the game looks awesome. :D You wouldn't happened to have taken some inspiration from the STALKER series would you? I couldn't but have a mini joygasm when i first saw the pictures of this on greenlight (which i did vote for).

+2 votes     reply to comment
Rico21745 Sep 26 2012, 8:10pm replied:

I loved the atmosphere and the STALKER universe, so you betcha.

Thanks for the support. Life is a bit crazy since I'm moving, but I'll try to produce some new media and a new post this week to put up here. I've done a lot, but when you work on things every day, you lose track of progress!

+2 votes     reply to comment
MoeIsInsane Sep 22 2012, 11:55am says:

Hello Rico i want to start off saying that my english grammar may not be so good okay i want to suggest some stuff and hope you will add it. I'm not sure if this is already added okay here my list come

1: switch from third and first person
2: you should find cans of food or some water in houses and warehouses etc
3: i don't want to take stuff from arma 2 dayZ but maybe you could add tents so you could place a tent in the forest.
4: maybe add a lantern or some sort of torch
5: add weapons in houses, schools. Warehouses
6: add zombies in every city some in the forest. So you may not camp and take a break, keep moving.


+1 vote     reply to comment
Rico21745 Sep 28 2012, 10:09pm replied:

Hey Moe, I think you'll be happy to hear:

1) Added based on community feedback

2) Food and water will be spawned based on the location, yup.

3) No tents, I'm going with a full blown building system, but its one of the features that will be added last to the alpha.

4) Done. I have a lamp you can atatch to any of your gear slots. It can be turned on or off. It will consume batteries (next on my list after I finish moving this weekend)

5) Weapons will also be scattered throughout the level. They will be somewhat rare, with melee weapons being more common.

6) Zombies will not be the only enemy type. Also, enemies will be around in all kinds of areas of the world, not just cities and such.

+2 votes     reply to comment
MeteorMidnight Sep 18 2012, 12:23pm says:

Heya Rico, this is Meteor from over on Greenlight. Love what I've read so far here too. Again can't say enough, your vision is spot on and you really have something here.

I'm sitting here waiting to be an Alpha-funder haha. :-)

+3 votes     reply to comment
Rico21745 Sep 18 2012, 7:20pm replied:

Hey Meteor!

Thanks for following the game! I promise more info is coming so sit tight!

+2 votes     reply to comment
Rico21745 Sep 14 2012, 7:47pm says:

Thanks for all the folks voting for us at Greenlight! I'll hopefully have some updates to put up soon, I've been busy working on a lot of stuff for the game but I want to make the next post have more media!

+2 votes     reply to comment
Sharpdeath Sep 12 2012, 6:35am says:

Looking good; can't wait to test - voted on Green Light as well ^_^

+2 votes     reply to comment
BlueSunsleader Sep 10 2012, 11:45pm says:

looking forward to this voted for it on Steam's Green light.

+2 votes     reply to comment
nutzer2013 Sep 5 2012, 2:47am says:

wow,looks great!!
looking forward to an alpha-version, so i can play it^^

+2 votes     reply to comment
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