Realm Zero is an independently developed sandbox MMO game. The main focus is to get away from the traditional MMO style game play which many people have become accustomed to over the years. Players have been spoiled with tab targeted combat, bored by repetitive tasks and consumed by endless hours of level grinding. So the goal is to make a game that both casual and extreme gamers can enjoy without feeling like it’s a life commitment.
I've spend the last few days compiling & implementing the BULLET physics system inside of the Realm Zero. Here is a quick demonstration of the current world terrain and launching spheres into the environment. Next I'll be implementing static meshes and then character collision.