Are you ready for the next evolution of multiplayer sandbox games?
Realm Explorer will be a computer game about creation in the fantasy universe of Gnostaria; your creations. In perhaps the most dynamic sandbox world yet to be conceived you will be able to dig the soil and mine ore, precious metals and gems all in a beautiful and dynamic 3D world. The terrain will shape and form to your actions. Drive a shovel into the ground and watch the earth give way. Heave your pickaxe into a cave wall and see the stone disintegrate before you; revealing the treasure beneath. Go on adventures alone or with friends via internet multiplayer and craft weapons, armor, tools and other items. How you play is up to you. The possibilities are limitless.
A new Realm rises from the Sand
At its core we didn't want Realm Explorer to be just another "sandbox" - we wanted it to be a true sandbox RPG. Character customization and development are just as important to the game design as being able to mine and dig. To start you will be able to completely customize your character's appearance. From hair and skin color for both male and female characters to facial hair and other details you can make a character that looks the part. With so many options for customization your character can truly be unique.
A New Type of World
We've also gone to great lengths in creating a world in which nearly everything you wear can be visually represented on your character. Backpacks and belt pouches don't just sit as icons in your inventory; your character wears them for everyone to see. Each piece of armor or clothing is also visually represented and individual pieces can be mixed and matched for utility or style; it's entirely up to you. If you're wearing a chainmail shirt and cloth pants you will see the different pieces visually in the game. You can even go so far as to wear a different boot on each foot or a different glove on each hand.
In most games you can only use your imagination to envision what your character might look like with all of his different equipment; in Realm Explorer it's a lot more fun to actually see it with your own eyes.
Don't just mine and craft; experience a rich fantasy roleplaying game
What would an RPG be without character advancement? Not only can you dig for resources like iron and gold or diamonds and rubies and then craft items from them; your character will also gain skills as he performs different actions. The more you play the more powerful your character will become. This will allow him to create better and more interesting items or fight more powerful monsters. Your ability to craft different items is based not only on what resources you have collected but also how far you've advanced your character's skills. Keep mining, digging, building, crafting and fighting and your character will continue to grow as you play.
You're going to need a lot of shovels and buckets for this one...
Now, before the hardcore sandbox fans get too concerned we've already got you in mind as well. You will be able to completely configure the game to your desired play style. If you simply want to mine, dig, collect resources, craft items and build structures you'll be able to do so. You can configure your realm to exclude various RPG elements, including hostile enemies, skill gain and even death and damage if you so desire. Realm Explorer is designed with features that go above and beyond the basics of what we normally think of in a sandbox game but you'll be able to enjoy the beautiful visuals without the risk that adventure elements bring if you so choose.
Realm Explorer blends Fantasy RPG elements with a Sandbox World
Greetings Realm Explorers!
Realm Explorer is on the verge of releasing its largest and prettiest alpha update so far and I look forward to keeping the community supplied with regular updates and answering any questions you have.
The Dev team have recently completed unifying the server executable/process to allow both single and multiplayer to run the same basic server.
Previously in Realm Explorer 0.20.0a the UI-based server was dedicated for multiplayer servers and the basic server was just used for single player.
Now by default, single player games will generate normal realms and also allow us the ability to drop custom realms in and play them locally.
The server can still be run standalone and is currently looking impressively speedy.
To replace the old standalone server UI, we are working on a new C# library which allows others to develop their own server interface in addition to our own.
This has been a big decision regarding design time but it allows further portability and, hopefully when we get enough community backing to go cross platform, it will make that transition easier.
Our revamped server interface:
As with previous versions of Realm Explorer, items can be customized on realms/servers.
While we want gamers to easily enter a single player game and start enjoying it, we want to optionally allow you to grow into modding and trying others' work.
So on the Realm Explorer client, now that the user interface can also be modded, you can change an item's appearance in your inventory.
Some of the new inventory items that have been added for use in the upcoming update:
Highest Rated (13 agree) 10/10
Ever since the first footage of this game got released, I've thought that it had great potential. Now that I have gotten my hands on the Alpha, I am sure about this. If I look at it correctly, I can tell that in the realm explorer as how it's planned to be in the future, you can do whatever you please to do whenever you want to do it. If we look at future plans, we can tell that server administrators have endless possibilities to shape their realm. Settings will allow you to create your ideal realm…
Dec 4 2012, 6:35am by IvarX
Lowest Rated (11 agree) 4/10
I wrote my first short "review" of this game in January 2013. At that point the game was FAR from ready. Most notably in single player mode. UI issues, world issues and not much to do. Quite alot of bugs and other things not that good. But it showed promise of something a long way away in the distance... It has now gone a full year. It is december 2013 and I try this again. The UI issues remain (but are being worked upon). The single player world has gotten very much improved. You actually have…
Jan 1 2013, 11:04am by Proteus123
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Mar 10 2015, 10:57am
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/Tweetsynch off :)
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