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Rambot is a twin stick strategy game that allows players to control a laser wielding Pod. Players can choose what Laser Variation they want and use to destroy enemy Pods. Players also control a load-out of bots. This load-out consists of a variety of functional AI bots that players must use in order to capture and complete objectives as well as to fight enemy bots during each match. Each bot has a specific functionality attached to it which makes finding the “perfect” bot load-out a game in itself. There are defensive bots, offensive bots, fast bots, slow bots, and literally thousands of different combinations to create with your bot load-out. It’s up to the player to determine what he wants to do and how he wants to do it to create a very personalised strategy game within a medium paced action title.

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Rambot | Game Introduction & Development Update

Hey guys, Virtus here just dropping in a quick update and an introduction to Rambot. Our new pod based twin stick strategy game!

Check out the first episode showing off Rambot... A game i'm currently working on using Unreal Engine 4. Today we take a look at what the game is about and a first update on it's development.

We show off basic functionality including:

- Player Movement

- Lasers & Customisation

- Wave System-

- Concepts & Bots

To stay up to date on project bots and to get early access to the alpha make sure you subscribe and visit our official social media pages!

Project Bots // Media
Facebook - Facebook.com


Recruitment

We're currently looking for a few team members to help us build this amazing game, having said that if you've got the skills and are looking to join a highly passionate and professional team working on this amazing project and think you fit the criteria. Hit me up with an email at VirtusCareers@gmail.com with your portfolio and past experience!

- 3D Enviroment & Character Modeller

- Cascade VFX Artist


// Credits //
- Luke Anderton (Lead Developer & Programmer)
- Chris Fraccassi (Game & UI Designer)

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