Questverse will be a comedy, anime space visual novel with RPG and simulation elements; being developed by a single person. This is the profile for the dark version of the game, which together with a far future light version will one day be a single game. The complete work will feature:

  • Choose your nightkin type: Vampire, spider, psionic or "exalted" scientist
  • Start as a child and take choices which will shape your physical and mental details
  • Take part-time jobs between quests, learn, investigate...
  • If you were successful romance side you can have kids, otherwise you can adopt.
  • Eventually get a spaceship and customize it with new weapons, sensors, engines and special equipment
  • A randomized set of stories and choice flexibility will make each new game surprising.
  • Learn real life cosmos facts while playing
  • A visual novel with roleplay, simulation and puzzle elements.
  • And more...
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Proposal for the spider officer presentation Alma, prodigy psionic Proposal 2 for space combat
Blog RSS Feed Report abuse Latest News: Questverse Report B: February 2014

0 comments by Lunarts on Feb 26th, 2014

EDIT: Rearranged the trailer components

Hello space adventurer, here I come humbly to you with the current trailer progress:

Current Trailer

The current missing trailer pieces are(still plenty to do):

  • Rest of the exploration system, including combat
  • Specific menus for some skills
  • New space map and space combat
  • Spaceship customization
  • City view(should be done soon)
  • Campaign setup menu(should be done soon)
  • Animated art for the spider officer, crazy scientist and the vampire representative.

As for the new character creation you may ask: "Where are all those customization options?!", I must confess I'm actually not even sure if the character creation before the game itself will be necessary anymore, lets see how this goes. Why? Because now you will customize most of your character details and looks during gameplay itself, it will be more dynamic.

New Game Cover

I also noticed its was time to update the game cover to reflect the new idea of your alter-ego growing up, at first I thought of showing the 3 main ages of the default protagonist at the cover, but it ended up being more good looking showing just the first main age(it gives space to also show the background), I then animated it, because as I like to say "if it can be animated, do it".

Other Thoughts

I hope you don't think I forget some previously feedback given by you, who is interested in the project, like for example:

  • It was suggested changing the true character creation music, it will be done eventually
  • At first someone thought the psionic girl npc was a boy with girl clothing, it was not the intention, but the idea is interesting enough to maybe be used in the future for other non playable character
  • Someone thought the "molecular" info graphic I did was actually a game menu, saying he found it interesting, I may be able to fit the idea somewhere at the game menus because others also had the same opinion when asked about.

The experiments on character animation go on, it cannot be noticed at the images, but I changed the way the animations for mouth and eyes are made, I guess it gave the best balance of being easy to make and being without texture distortions.

I have categorized again the game genre to visual novel, because of two things:

  • The change from 3D to 2.5D for characters and the game overall current style
  • RPG, simulation and puzzle are just components which together make the game style, but the visual novel graphic aspect is something fully present through all the game.

The Questverse project also got beyond the 100 subscriptions mark at indiedb, and at steam the numbers also keep increasing(although at a slower rate as usual), I must ask you to forgive me as I currently have no "goal achieved" art, but worry not; I will make it as soon as possible. Thanks a lot people, please keep spreading the word about the project.

As a final note, make no mistake, Lua Games is a studio of one person only, it is not a team of people; I think it is actually more beautiful that way, to show the amount of effort I'm putting on this project for so long, hoping to deliver an interesting game to you(and to me of course).



Thanks for your visit space adventurer! Questverse can only happen with your help. If you liked this project you can contribute by doing one or more of the following points:

  • Liking and sharing the game facebook, IndieDB or Steam Concepts
  • Overall constructive criticism about the project
  • Letting me know of places which could like the game
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Post comment Comments  (20 - 30 of 31)
PlaysGames11 Jun 19 2012, 4:05pm says:

There is something I did not understand very well: it is an artwork or a game?

+2 votes     reply to comment
Midgard_ Jun 17 2012, 8:28am says:

Your art is really good, continue with that, really amazing.

+3 votes     reply to comment
Lunarts Jun 17 2012, 11:57am replied:

Thanks mr.Midgard!

+3 votes     reply to comment
sgmongo May 16 2012, 8:07am says:

Seems like a neat project. I've been trying to learn blender to support my game development too. I'll definitely subscribe to see where this goes. Has blender been easy to work with? I hear its game engine is limited.

+2 votes     reply to comment
Lunarts May 16 2012, 8:29am replied:

Easy to work with I think yes(at least for now); limited? Yes, but some of these limitations can be lifted or made less limitating if you have some free time. Check the review I have made about the BGE in my profile 'reviews' area for more details.

+2 votes     reply to comment
Crawling_Chaos Apr 27 2012, 12:05am says:

I'm interested in seeing where you're going with this, I just recently started playing a couple JRPGs (Star Ocean: The Last Hope and Hyperdimension Neptunia Mk2) and I'm loving them so I'd love to get into another Sci-Fi RPG. I wish you luck and I can't wait for the Windows release.

+2 votes     reply to comment
Lunarts Apr 27 2012, 4:37pm replied:

I too hope my game can meet your expectations as well endwar24; and if it doesn't, there is always room for changes into the project so that can be achieved.

+2 votes     reply to comment
booman Apr 25 2012, 2:46pm says:

Agreed! I really like the anime style and the fact that you are using Blender Game Engine. I will track and look forward to updates and beta releases!
Very nice start to an interesting game

+2 votes     reply to comment
Lunarts Apr 25 2012, 4:02pm replied:

Thanks for your support booman!

+2 votes     reply to comment
Lunarts Apr 25 2012, 4:03pm replied:

Thanks for watching my project Rayman51!

+2 votes     reply to comment
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Questverse Dark Version
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Questverse Dark Version
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