Questverse will be a comedy, anime space visual novel with RPG and simulation elements; being developed by a single person. This is the profile for the dark version of the game, which together with a far future light version will one day be a single game. The complete work will feature:

  • Choose your nightkin type: Vampire, spider, psionic or "exalted" scientist
  • Start as a child and take choices which will shape your physical and mental details
  • Take part-time jobs between quests, learn, investigate...
  • If you were successful romance side you can have kids, otherwise you can adopt.
  • Eventually get a spaceship and customize it with new weapons, sensors, engines and special equipment
  • A randomized set of stories and choice flexibility will make each new game surprising.
  • Learn real life cosmos facts while playing
  • A visual novel with roleplay, simulation and puzzle elements.
  • And more...
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Proposal for the spider officer presentation Alma, prodigy psionic Proposal 2 for space combat
Blog RSS Feed Report abuse Latest News: Questverse Report B: February 2014

0 comments by Lunarts on Feb 26th, 2014

EDIT: Rearranged the trailer components

Hello space adventurer, here I come humbly to you with the current trailer progress:

Current Trailer

The current missing trailer pieces are(still plenty to do):

  • Rest of the exploration system, including combat
  • Specific menus for some skills
  • New space map and space combat
  • Spaceship customization
  • City view(should be done soon)
  • Campaign setup menu(should be done soon)
  • Animated art for the spider officer, crazy scientist and the vampire representative.

As for the new character creation you may ask: "Where are all those customization options?!", I must confess I'm actually not even sure if the character creation before the game itself will be necessary anymore, lets see how this goes. Why? Because now you will customize most of your character details and looks during gameplay itself, it will be more dynamic.

New Game Cover

I also noticed its was time to update the game cover to reflect the new idea of your alter-ego growing up, at first I thought of showing the 3 main ages of the default protagonist at the cover, but it ended up being more good looking showing just the first main age(it gives space to also show the background), I then animated it, because as I like to say "if it can be animated, do it".

Other Thoughts

I hope you don't think I forget some previously feedback given by you, who is interested in the project, like for example:

  • It was suggested changing the true character creation music, it will be done eventually
  • At first someone thought the psionic girl npc was a boy with girl clothing, it was not the intention, but the idea is interesting enough to maybe be used in the future for other non playable character
  • Someone thought the "molecular" info graphic I did was actually a game menu, saying he found it interesting, I may be able to fit the idea somewhere at the game menus because others also had the same opinion when asked about.

The experiments on character animation go on, it cannot be noticed at the images, but I changed the way the animations for mouth and eyes are made, I guess it gave the best balance of being easy to make and being without texture distortions.

I have categorized again the game genre to visual novel, because of two things:

  • The change from 3D to 2.5D for characters and the game overall current style
  • RPG, simulation and puzzle are just components which together make the game style, but the visual novel graphic aspect is something fully present through all the game.

The Questverse project also got beyond the 100 subscriptions mark at indiedb, and at steam the numbers also keep increasing(although at a slower rate as usual), I must ask you to forgive me as I currently have no "goal achieved" art, but worry not; I will make it as soon as possible. Thanks a lot people, please keep spreading the word about the project.

As a final note, make no mistake, Lua Games is a studio of one person only, it is not a team of people; I think it is actually more beautiful that way, to show the amount of effort I'm putting on this project for so long, hoping to deliver an interesting game to you(and to me of course).



Thanks for your visit space adventurer! Questverse can only happen with your help. If you liked this project you can contribute by doing one or more of the following points:

  • Liking and sharing the game facebook, IndieDB or Steam Concepts
  • Overall constructive criticism about the project
  • Letting me know of places which could like the game
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Post comment Comments  (0 - 10 of 31)
FusyonX Sep 30 2013, 2:33pm says:

Olá! Ótimo jogo, eu sou o Dr.Blender lá do Blender Brasil. Venho acompanhando o seu projeto faz um bom tempo e estou achando incrível. Eu comecei a estudar Java agora que eu me "desconectei" do Blender. Parabéns pelo jogo. (Poderia me explicar como eu faço para criar um tópico aqui na IndieDB?) Até mais.

+2 votes     reply to comment
Lunarts Oct 2 2013, 5:34pm replied:

Ola Dr.Blender, que bom que o jogo ainda esteja lhe agradando; para criar um perfil de jogo aqui na indiedb, clique la em cima em browse>add game. Mande so o seu melhor material, inclua imagens e videos e leia as regras de envio, senao voce corre o risco de nao autorizarem seu conteudo. Agora se por topico voce estiver falando do forum indiedb, ai ja nao sei que nunca usei.

+3 votes     reply to comment
Piemanlives Jun 28 2013, 5:10pm says:

To me this looks really silly and whimsical. Count me in *Tracks*

+2 votes     reply to comment
Lunarts Jun 28 2013, 8:07pm replied:

Hey, thanks for commenting! Don't forget to click "Track this game" at the top right of this page to be informed when new stuff is posted.

Let me know if you have more to say about this project, your opinion is important.

+2 votes     reply to comment
PlaysGames11 Jun 5 2013, 5:59am says:

No more updates ?

+2 votes     reply to comment
Lunarts Jun 9 2013, 9:39pm replied:

I'm doing bimestral updates currently, I think this way I have more to show at once. What do you think about this? Do you prefer the monthly updates?

I'm also busy with freelancer works sometimes, not to mention I want to keep many things in secret so you can get surprised at playtime. The downloadable version gets updated monthly at the game site also.

Thanks for commenting!

+2 votes     reply to comment
PlaysGames11 Jun 12 2013, 2:00am replied:

Monthly should be better, thank you for your answer

+2 votes     reply to comment
Lunarts Jun 20 2013, 12:49am replied:

Your wishes had been granted, monthly it will be once more; there were others with the same opinion and I also thought about it myself for a day.

+2 votes     reply to comment
PlaysGames11 Jun 20 2013, 8:20am replied:

Great :D

+2 votes     reply to comment
Zollec Oct 4 2012, 4:52pm replied:

;) I will, thx.

+3 votes     reply to comment
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Questverse Dark Version
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Questverse Dark Version
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