Set in a mysterious and abstract sterile environment, Q.U.B.E. (Quick Understanding of Block Extrusion) is a first-person puzzle game that challenges players to navigate each level by manipulating coloured cubes that surround them. There's little to go on as the game begins - the player is dropped into an all-white room with few instructions, and simply has to figure their way out. The tone of game changes as the player finds small and big alterations to their environment, supported by an original score, inviting each player to let their imagination take over as to where they might be. Through experimentation and discovery, players will progress through an ever-evolving series of cube puzzles that will challenge them with logic, physics, platforming.
Q.U.B.E. has challenging and interesting puzzles and mechanics but the controls get frustrating at times. Between every 'command' is this incredibly annoying delay, which makes the controls feel unresponsive, makes timed puzzles a pain in the *** and makes little mistakes you make take way too long to undo. In my opinion of course.
There is no story which made me wonder who the f- I was and what I was doing in those puzzle rooms, and the game is relatively short. The puzzles themselves are very enjoyable though, as long as you don't have to time things right.