Set in a mysterious and abstract sterile environment, Q.U.B.E. (Quick Understanding of Block Extrusion) is a first-person puzzle game that challenges players to navigate each level by manipulating coloured cubes that surround them. There's little to go on as the game begins - the player is dropped into an all-white room with few instructions, and simply has to figure their way out. The tone of game changes as the player finds small and big alterations to their environment, supported by an original score, inviting each player to let their imagination take over as to where they might be. Through experimentation and discovery, players will progress through an ever-evolving series of cube puzzles that will challenge them with logic, physics, platforming.
This is a very good indie game but has some bugs and it isnt all that long. The art style is kind of like portal with white walls and the further into the game the more the building you are in starts to look destroyed. There is no story at all other then you wake up at the begining of the game and you just solve puzzles. To be honest I didn't really need a story or protagonist to tell me why I need to get to the next room. This is one of those games that you play the game to play it for fun not to see what happens next. This is a very original game and you should at least download the demo just to give this game a chance.
One or two puzzles are easy to work out how to solve but difficult to implement the solution. Otherwise a really great game. Can't wait for level editor or Co-Op.
Any fan o puzzle and portal will like this great game :D
Everyone who liked Portal will like this aswell :D
This is the kind of game you expect to be alright, but as you play it surprises you with its genius. At first, i was afraid the gameplay mechanics would get boring or repetitive; experience proved me wrong.
As you progress there's a load of new environments(hard thing to do, as EVERYTHING is blocks) and puzzles.
There's also a slight(very slight though) plot to it too, which will get you very intrigued, specially in the end. Most of it is just puzzle after puzzle, which might get a bit tiring to some players, but it wasn't for me.
The music sets the tone amazingly well, and never gets annoying. It's the kind of music that sets the ambient more than being proper music, which is very pleasant.
Some people compare this to Portal (the resemblance is undenieable), and ironically complain about the length of this game. I have to say it is MUCH longer, (and harder, in some ways) than Portal; It took me around 4 hours to beat.
Conclusion: a great game, and a great deal, specially for its price.
It's a very interesting puzzle game, abstract yet engaging; the only possible shortcoming is that the game isn't long, still I prefer a short well built game than a long but ill made one.
Thumbs up, highly recommended. :)
Q.U.B.E. erinnert auf den ersten Blick stark an Portal, hebt sich vom Rätseldesign dennoch bemerkbar davon ab.
Ob einem Q.U.B.E. gefällt oder nicht, kann man prinzipiell mit einer Frage feststellen: Denkt man beim Spielen dauerhaft daran, dass das gesamte Setting von Portal übernommen wurde? Vermisst man Portal-ähnliche Elemente wie z.B. eine ständig plappernde GlaDOS-Kopie? Falls ja: Rührt das Spiel lieber nicht an. Wer hingegen sowieso Indie-Spiele mag und auch gegen die ein oder andere Kopfnuss nichts einzuwenden hat (und es nicht dauernd mit Portal vergleicht), dem kann ich Q.U.B.E. problemlos empfehlen.
Grundsätzlich dreht sich alles um Blöcke, die man verschieben, ausfahren, drehen etc. kann. Das Ganze wird dann mit kleineren Physikspielereien verknüpft und voneinander in losen Testkammern gegeben, und schon hat man das Spielprinzip erklärt.
Vom Rätseldesign her ist es fast so perfekt wie Portal: Ständig werden neue Spielelemente eingeführt, dessen Verwendungszweck erst durch ein kinderleichtes Rätsel demonstriet wird, bevor diese mit bereits eingeführten Elementen kombiniert wird.
Im direkten Portal-Vergleich ist die Spielzeit etwas zu kurz (ich brauchte ca. 4 Stunden), es gibt keinerlei Sprachausgabe und quasi kaum Story. Trotzdem können Portal-Fans, die Lust auf was Neues haben, bedenkenlos zugreifen, eben weil es beim Wichtigsten Spielelement - den Rätseln - alles richtig macht. Es würde mich nicht wundern, wenn dieselben Q.U.B.E.-Entwickler ebenfalls von Valve eingestellt würden, um an Portal 3 mitarbeiten zu können ;D
A nice Portal-esque puzzle game. It is long enough, and for the most part the puzzles are very good, and hardly repetative. Qube looks great in the aesthetically, with various geometrics shapes littering the enviroment, giving out a sense of wonder. There is no story what so ever, which is this titles greatest fault. That said just exploring the facility is a reward in itself.
Great game. Gameplay style is similar to "Portal", the puzzle solving game, except with blocks. Similar to Portal, the game is easy to understand but difficult to master. I found both the puzzles and the background music very enjoyable. Be prepared to spend a few minutes (or hours) figuring out some of the harder puzzles. I would recommend avoiding walkthroughs or other cheats as these would rob you of the pleasure of solving the puzzles (I used a walkthrough for one puzzle in Portal and regretted it). Highly recommended for the casual and avid puzzle gamer. 10/10
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