This is port of amazing PC game Portal for PlayStation Portable on Kurok Engine.
At present we create new maps and features
I hope you enjoy final version soon

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Blog RSS Feed Post news Report abuse Latest News: 3.0 Update 1

10 comments by SeniorMeatbox on Nov 2nd, 2013

Hi. Many of you knwo the 3.0 update has been out for some time, and there are many problems that i need to fix.

here is the list of things done=

Inability to launch the PC version- FIXED/ Just take the contents of the QUARTAL folder and put them in the ID1 folder, and then delete the QUARTAL folder.
Phat EBOOT- Fixed by St1x/ PHAT EBOOT will be posted in the next update
Lag in the water levels - FIXED/ High Energy Pallet sounds lagged the PSP due to there major Quality.

it still says 2.5
Modeler still needed for Cores
Animator still needed for the cores
St1x has left/is leaving, he has done enough ( said by him )
Eboot picture is still the 0.1 eboot of Kurok

i do know a coder and a modeler/animator but i am awaiting a reply from them, and besides, they have a project also

Expect the final release to be ready whence the cores and final boss are in place.

Good bye

-Senior Meatbox

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Jul 30, 2013 Demo 4 comments

The PC demo of FIRST SLICE This is the same as the PSP, but with a different map instead of tc2 ENJOY!

Quartal FIRST SLICE ( demo )

Quartal FIRST SLICE ( demo )

Jun 8, 2013 Demo 19 comments

The demo of Quartal: Still Alive Features: Fixed Portal Gun Test Chambers 0-2 Simple Cube-Based Puzzles Modified Quartal Maps

Quartal 2.5 QC Source Code

Quartal 2.5 QC Source Code

Oct 1, 2012 Source Code 10 comments

I think it would be right if I'll post the source code

Quartal Beta 2.5

Quartal Beta 2.5

Jun 9, 2012 Demo 19 comments

Yes it is Quartal 2.5,sorry for the bad game,and thanks all, it does not live up to your expectations. Its Have many bugs and glitches. me need coders...

Post comment Comments  (70 - 80 of 319)
Mr_Cookies Aug 30 2013, 5:25pm says:

The ds version looks pretier, but... you can do better... can't you ?

+1 vote     reply to comment
SeniorMeatbox Creator
SeniorMeatbox Aug 30 2013, 5:40pm replied:

As all we wish, the only available engine is Quake, but we know the PSP can handle much more, but we are so close, and we would have to change to a better one or make a brand new one from scratch, but that would up the release date to 1 more year, maybe more

as much as we could, you will have to wait for the planned sequel before you get a better engine

btw can i have a peice of you?

-1 votes   reply to comment
Mr_Cookies Aug 30 2013, 5:47pm replied:

Nope... stay with your cake, as long as it's not a lie xD

+2 votes     reply to comment
Ikill4fun32 Sep 11 2013, 7:14pm replied:

Nope, its not a lie! i would know i helped GLaDos bake it =D

+1 vote     reply to comment
SeniorMeatbox Creator
SeniorMeatbox Aug 28 2013, 8:12am says:

New demo to fill in the time

-1 votes   reply to comment
Xylemon Aug 26 2013, 1:36pm says:

Jesus, I can't believe someone made a homebrew port of Portal for the DS and it looks and plays better than this garbage.

-3 votes     reply to comment
juicytoot Aug 31 2013, 1:46pm replied:

I believe absolutely nothing on the ds runs better than anything on the psp. The ds is a piece of **** selling gimmick controls to small children.

0 votes     reply to comment
monsterbasher1233 Aug 26 2013, 8:52pm replied:

1/10 if trolling, if not try at LEAST to act decent towards hard work. If you aren't satisfied with this then why don't you try programming a game on this platform.

+1 vote     reply to comment
SeniorMeatbox Creator
SeniorMeatbox Aug 26 2013, 2:34pm replied:

Well for one

the DS has a good processor in some cases, and the PSP is better then it, but we only have access to Quake

and this isnt garbage, its hard work, its not a golden game like HL2 or the original Portal, but acknowledge that we work hard

-1 votes   reply to comment
Xylemon Aug 27 2013, 4:21pm replied:

Well I apologize for my last comment being a bit dickish, it's just that this port is very lacking. I understand you are putting a lot of effort into this, but everything in this port is just so wonky. I've worked with the Quake engine, and I know the limitations, and I'm sure it gets even more complex with using the PSP hardware. However, I'm sure you can do more than what is released, and produce better media than barely lit rooms that are too WIP to show off. These are just my honest thoughts, take what you will from it.

+1 vote     reply to comment
SeniorMeatbox Creator
SeniorMeatbox Aug 27 2013, 4:50pm replied:

like i said

the final version is looking like a custom Portal 1 mod, but on the PSP.

yes the rooms in the demo were no very good with the lighting, and we are working on it.

trust me, a lot of new features are in the final version

-1 votes   reply to comment
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Developer & Publisher
Seizure Salid
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Release Date
Released Jun 2012
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Lowest Rated (2 agree) 1/10

Get's a 1 because I cannot do a zero.

Sep 30 2013, 3:25pm by Podolski

Puzzle Compilation
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