Rage through 32 single player levels and 6 deathmatch levels of sheer terror and fully immersive sound and lighting. Arm yourself against the cannibalistic Ogre, fiendish Vore and indestructible Schambler using lethal nails, fierce Thunderbolts and abominable Rocket and Grenade Launchers.

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Secondary Trigger in Quake

Secondary Trigger in Quake

Sep 26, 2004 Intermediate server side coding by leilei 0 comments

Creates a secondary trigger function on Quake's weapons system, so you can double the ways to die by weapon!

Semi-auto firing

Semi-auto firing

Sep 26, 2004 Basic server side coding by leilei 2 comments

This tutorial turns your shotty into a auto-shotty where the speed is only limited by the fastest finger.

Semi-Automatic Jumping

Semi-Automatic Jumping

Sep 25, 2004 Basic server side coding by Sajt 0 comments

This tutorial teaches you how to change Quake's jumping to something more Half-Life style, where you cannot press the jump key again until you hit the...

Setting up a simple quake mod with a new feature

Setting up a simple quake mod with a new feature

Sep 26, 2004 Intermediate client side coding by Baart 2 comments

Setting up a small q1 mod, then adding a simple piece of code to the grunt's pain function, which checks if the grunt's energy gets under a...

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Quake
Platforms
PC, Linux, Mac, DC, N64, DOS
Developer & Publisher
id Software
Engine
Quake Engine
Contact
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Official Page
Idsoftware.com
Release Date
Released Jun 19, 1996
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 - Client Side Coding
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