Rage through 32 single player levels and 6 deathmatch levels of sheer terror and fully immersive sound and lighting. Arm yourself against the cannibalistic Ogre, fiendish Vore and indestructible Schambler using lethal nails, fierce Thunderbolts and abominable Rocket and Grenade Launchers.
Hotkeys Menu. ModZ Quake HL HL2 CS CSS L4D L4D2 Dark Messiah Call of Duty World of WarCraft Etc Etc Etc...
The freely redistributable first episode of Quake. (DOS version)
The horrorshow files are here. Unzip with -d into your horror dir. This should overwrite your progs.dat and killer.mdl and victim.mdl if any previously...
You only need this if you want to run a server. Other data is for client + server.
New features: Item over-rides, Dynamic painkeep items, Custom hub maps. ||| Contents: --- progs.dat - compiled code ||| quake.rc - server script ||| *.cfg...
Version 0.9 of Conquest. See mod description for more information.
Ace of Nails, a Quake1 deathmatch mod by Wazat. Gather elements to increase your health, attack speed, attack power and damage. Use 9 different weapons...
Pyromaniacs is well, basically summed up in the name. Just pick up a Flamethrower and have at it. glQuake is supported but if you use Darkplaces you get...
Contents: --- progs.dat - compiled code ||| quake.rc - server script ||| *.cfg - various config files for admin & menu features ||| pk_qc.tgz - qc...
dectran - decompiler translator - reformat decompiled quake 1 progs.dat *.qc source files into a more coder friendly state. Version 2.1, with interactive...
The VERY FIRST public release of Team Fortress (August 1996)! Includes source code. (Infact it's all there is)
A new episode from the creator of SuperDuper Quake
decompiler translator - translates decompiled quake1 progs.dat source to a more programmer friendly format. see image for basic docs.
Some new weapons added, along with some new models/skins, some new sounds, and a few tweaks to the AI with some other changes aswell. Requires Darkplaces...
Hallelujah! Slaughter your way to fame and infamy using these four splendiferous new V_Models(if Leonardo da Vinci were alive, he'd kiss my feet). Unzip...
My adventures in modding Quake, with insignificant and unsuccessful forays into other games. JUST A GOOFY ESSAY
Now you can run your own copy of Exceed Haven, online or offline, through Internet or LAN. Extract this file to {QUAKEDIR}\exceedhaven. To view online...
Source code for Kickflip Quake v1.0. This is the final build made in 2000.
Version 1.0 of Kickflip Quake. Go skateboarding with your Quake1 guy! You can even grind and do any combination of tricks you can think of!
Portal Gun (Aperture Science Handheld Portal Device) is a device that creates an inter-spatial portal (wormhole) in level. It's an quaked conversion of...
This is the binary for the third release of QuakeDS
a rare one :) Historical version 1.3, released on Halloween 1996.
This is the Team Fortress 2.8 release, released 5/23/1998
This is the released source code for the 2.5 version of Team Fortress.
This is Team Fortress, version 2.5, released on 6/13/1997.
Now you can run your own copy of Exceed Haven, online or offline, through Internet or LAN. Extract this file to {QUAKEDIR}\exceedhaven. Includes...
The second version of Goofy Quake. It boasts many new features over the first version, check the readme included for more details. Requires Darkplaces...
CrosuS is here to change the way we all download, manage, and play games and mods. CrosuS currently supports a wide selection of games, including Half...
Vr2 Quake engine, version 2.2.5