Rage through 32 single player levels and 6 deathmatch levels of sheer terror and fully immersive sound and lighting. Arm yourself against the cannibalistic Ogre, fiendish Vore and indestructible Schambler using lethal nails, fierce Thunderbolts and abominable Rocket and Grenade Launchers.

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Blog RSS Feed Report abuse Latest News: Chaos mod mark (II) - "the Archons"

About DarkPlaces engine with 3 comments by numbersix on Dec 10th, 2014

How has "the Archons" progressed since the beta 1.1 release last year?


Reasonably new features for this release:

Archon magic! (yes, it works)
Archon "soul vessels" - limits to Archon powers
Sphere of Annihilation super black hole mode
Many nasty bugs have been eliminated. :-)
More monster enhancements than you dare shake a stick at
PK 3.0 support is pretty much finalized
HUD update, a few new features here

What is left leading to final release?

Finalizing the Archon vs. Archon conflict
Deciding if demi-archons will make it in before the mark III recode
Avoid any more feature creep, if at all possible
Decide if the map-hack tech maps will -
a. be included
b. have some kind of limits
(these are the design spec for the "realms of Chaos" world)
Decisions regarding HD pack integration: Moddb.com

What significant part of the current plan is still missing?

The ability to pick up an Archon "soul vessel" and carry it to a flag altar and sacrifice it for the points and / or build up to the Archon total win...is not even written.
Some approximation may be put in - then again it may not.

What is the main challenge?

I got bit hard by the "new code" has to be written _now_ syndrome.
I've started the qc++ v1.07 recode already. This will be a major
resource hog on my limited free time. It will be some time before
this new code base grows into Chaos mod mark (III).
It is very necessary - some of the mark (II) code simply does not go
forward very well. The recode will fix a few corners I painted myself
into with the mark (II) code base.

What is the current status?

I have just squashed the "floating" zombie bug (I hope - the bots are testing for me right now...)

fig 1. the "floating" zombies

When I am satisfied with the result - I just need to build the release package.
Then boom - you get it. In time for the holiday week.
Gee, arent I a swell guy? Ha ha.

Showcase:


fig 2. bots give 100% testing new features


zappy, zappy! _____________________________________ sucky __

rainy days _____________________________________
new worlds

fig 3. determined foes

______ arg! gremlins _________________________ new things to stick nails in

fig 4. Archon of Chaos


fig 5. Occlument Augury

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Post comment Comments  (90 - 100 of 104)
Sajt
Sajt Sep 7 2002, 11:36am says:

Hah! He made a topsites thing for quake! Hehe!

+2 votes     reply to comment
leilei
leilei Sep 6 2002, 4:41am says:

so does CocoT. In theory and tests, it sped a p3 500MHz up from 600 lousy 3dmk2k1 marks to 3794.

+2 votes     reply to comment
Sajt
Sajt Sep 5 2002, 10:27am says:

Want get GF4 ti.

+2 votes     reply to comment
leilei
leilei Aug 27 2002, 3:58am says:

A kyro2 64mb. I dropped my gf2gts for that card. it's much better in features and speed. And it's quite cheap. Just don't put it in a athlon or things will really go down hill fast.

+2 votes     reply to comment
Sajt
Sajt Aug 26 2002, 9:06am says:

Well, I only have a GF2, but I suspect you have worse. I'm not sure what screws it up, but it is 1280xWhatever at 32 bit color, (and the r_speeds average at about 20,000 :))

+2 votes     reply to comment
leilei
leilei Aug 24 2002, 1:06am says:

How can it not work good on that 1.7GHz of yours? i can run tenebrae on my 500MHz at 30fps! inlcuding the new version! fear me! :DDDDD

+2 votes     reply to comment
Sajt
Sajt Aug 23 2002, 3:29am says:

mm, well I have two comps: one, all new engines run horrible, the other, all new engines run perfectly good. Except for Tenebrae.

+2 votes     reply to comment
leilei
leilei Aug 22 2002, 2:26am says:

on my comp it appears CheapHack runs faster than gq and netchild...

+2 votes     reply to comment
Sajt
Sajt Aug 21 2002, 1:59pm says:

What? g-zone? That looks like quake3...infact very much like quake3 :)..or do you mean "gq"? Explain please.

I like NetChild. It is beautiful (esp. explosions) and runs quite fast.

+2 votes     reply to comment
leilei
leilei Aug 21 2002, 3:46am says:

Planetquake.com

the most quakiest quake engine out there.

+2 votes     reply to comment
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Quake
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One of the best FPSs in the world, next to Doom of course.

Feb 13 2011, 4:51pm by Madnessguy10

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