In 1997 Quake II was released ending the Strogg's collective leader the Makron being killed. Quake III moves away from the Strogg, but the universe's worst cybernetic foes return in Quake IV, ready to be destroyed yet again by Earth's forces. Quake II left the Strogg home planet without its planetary defenses, leaving it open for your attack as part of Earth's new armada. You help deliver the final assault to the Strogg as Matthew Kane, member of an elite squad fighting along squadmates with vehicles and advanced weaponary. Quake IV is based on the Doom III engine, although it is apparent that Quake IV will be a superior modding platform thanks to iD and Raven's efforts in optimizing the netcode, adding vehicles, and general fixes made to the engine since Doom III's release.

using Q3 textures in Q4
Quake 4

using Q3 textures in Q4

Jun 12, 2010 Quake 4 Basic textures 0 comments

a quick and dirty way to make most Q3 textures usuable in Q4

Quake 4 Modding for Dummies: Part 1
Quake 4

Quake 4 Modding for Dummies: Part 1

Mar 31, 2009 Quake 4 Basic starting a mod 3 comments

A simple guide for people totally green to modding Quake 4, or even modding in general. I started modding with almost no knowledge about computers, and...

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Quake 4
Platforms
Windows, Mac, Linux
Developer
Raven Software
Publisher
Activision
Engine
id Tech 4
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Official Page
Ravensoft.com
Release Date
Released Oct 14, 2005
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