In celebration of Quakecon 2014 - False Dawn is out! It is available in two versions; a zip archive containing the mod directory and an installer that...
In 1997 Quake II was released ending the Strogg's collective leader the Makron being killed. Quake III moves away from the Strogg, but the universe's worst cybernetic foes return in Quake IV, ready to be destroyed yet again by Earth's forces. Quake II left the Strogg home planet without its planetary defenses, leaving it open for your attack as part of Earth's new armada. You help deliver the final assault to the Strogg as Matthew Kane, member of an elite squad fighting along squadmates with vehicles and advanced weaponary.
Quake IV is based on the Doom III engine, although it is apparent that Quake IV will be a superior modding platform thanks to iD and Raven's efforts in optimizing the netcode, adding vehicles, and general fixes made to the engine since Doom III's release.
A series of single player action, horror/survival horror levels, and a set of stealth shooter style levels. Set during the Strogg invasion as a prequel story to Quake 4 it starts when escaping human ships being used as decoys by crash into a human base while on the run from the Strogg. A pic of one of the levels is shown. Also in the works are unique models.
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