Use Destruction
Sep 23, 2008 Full Version 1 commentUse Destruction Mod for Quake4 , 79 MB: Story: (Attack on the outpost Nexus. Hope and will survive the future to decide.)
In 1997 Quake II was released ending the Strogg's collective leader the Makron being killed. Quake III moves away from the Strogg, but the universe's worst cybernetic foes return in Quake IV, ready to be destroyed yet again by Earth's forces. Quake II left the Strogg home planet without its planetary defenses, leaving it open for your attack as part of Earth's new armada. You help deliver the final assault to the Strogg as Matthew Kane, member of an elite squad fighting along squadmates with vehicles and advanced weaponary.
Quake IV is based on the Doom III engine, although it is apparent that Quake IV will be a superior modding platform thanks to iD and Raven's efforts in optimizing the netcode, adding vehicles, and general fixes made to the engine since Doom III's release.
0 comments by revility on Dec 29th, 2007 digg this super bookmark
The Final Build of HardQore is now available for download. We didn't purposely miss the 21st release date, just had problems uploading it ;)
It comes in both manual install and self installing. The release includes all the changes from the previously released patch, 5 new levels and tweaks to originals. Even though this build is our last one, it should still be treated as beta content and not 100% optimized and balanced. Please make sure you completely removed any old files from previously installed versions of HardQore before installing and to customize your controls & mouse sensitivity for maximum enjoyment.
Once again, we would like to thank everybody who has supported, played & enjoyed the mod; the community & id’s support for helping us create it. It was real learning experience for many of us making HQ and we enjoyed the ride all the way.
Use Destruction Mod for Quake4 , 79 MB: Story: (Attack on the outpost Nexus. Hope and will survive the future to decide.)
Because of a nasty bug in the previous version the next release comes earlier than expected.
Release version 0.3.8 of the trickjumping modification Q4Run
The Ancient Truth: Museum - Tech Demo Map - Version 1.0.0 - 26/08/08 By Mechanical Brain Softworks. This Tech Demo doesn't represent the final mod quality....
The Ancient Truth Original Soundtrack is composed and executed by Nicola "Neurological" Capecci, ©2007-2008 Neurological - Music Entertainment. This soundtrack...
The Ancient Truth Original Soundtrack is composed and executed by Nicola "Neurological" Capecci, ©2007-2008 Neurological - Music Entertainment. This soundtrack...
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cool.
Who doesn't? I don't :P
Q4 Wasnt exactly great in my opinion :\
Hey guys, if you preorder, I suggest going through EBGames because they offer a free tshirt. Not sure if any of the other vendors does this. Also, the Special DVD Edition is only $10 more and has a bit of extra goodies for ya, so if you have a DVD-Rom (who doesn't these days) I would suggest gettiong the Special DVD Edition.
I wish there was no vehicles :/
I really see quake 4 opening up alot of doors in the world of ID and modding. Doom 3 had alot of shortcommings that I really can see quake 4 (and ET:QW) fixing.
It was great. I was very apprehensive about it, after thinking it'd be Doom 3 bu with the Strogg. But i was wrong!
The levels are fantastic and the array of enemies is great. The AI isn't all that but doens't need to be (as the strogg are build like tanks) You run from them, not the other way round.
The weapons were spot on, tho a few seemed underpowered (liek the dark matter gun and the lighting gun) and each weapon is useable throught the entire game, unlike others where the machine gun only has it uses at the start and you'll only pull out your pistol once.
Storyline was simple and concise, tho stil very enjoyable. It also seemed i was forever on the cusp of having no ammo, which certainly added to the experiace. The mid game twist was awesome too.
Graphics. well amazing seeing as it's on the D3 engine. And the pacing was just right. It was just long enough to keep my attention gripped tightly and whn in finished there was a great sense of acomplishment. Now i just can't wait for the expansion!